Nadine Couture
Nadine Couture

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Bibliometrics: publication history
Average citations per article1.42
Citation Count27
Publication count19
Publication years2007-2016
Available for download17
Average downloads per article189.12
Downloads (cumulative)3,215
Downloads (12 Months)412
Downloads (6 Weeks)45
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19 results found Export Results: bibtexendnoteacmrefcsv

Result 1 – 19 of 19
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1 published by ACM
October 2016 IHM '16: Actes de la 28ième conférence francophone sur l'Interaction Homme-Machine
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 4,   Downloads (12 Months): 32,   Downloads (Overall): 45

Full text available: PDFPDF
The past ten years, at the intersection between psychological persuasion and human-computer interaction, some interactive systems have been designed with the aim to reach energy efficiency and sufficiency. We question the types of user interfaces of these systems, the persuasion steps covered, and the spaces targeted by these systems. We ...
Keywords: public spaces, energy, persuasive technology, smart grid, tangible interfaces, collective spaces, state of the art, sustainable HCI

2 published by ACM
October 2016 IHM '16: Actes de la 28ième conférence francophone sur l'Interaction Homme-Machine
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 2,   Downloads (12 Months): 32,   Downloads (Overall): 39

Full text available: PDFPDF
Persuasive interactive systems, designed past years, have notably aimed energy management. Using tangible interfaces seems an opportunity to interface these systems on social spaces. We examine their design properties in view of the Transtheoretical model of behavior change, make two hypotheses on their superiority for two persuasion steps and propose ...
Keywords: tangible interfaces, energy, persuasive technology, social spaces

3 published by ACM
September 2016 HCI-Aero '16: Proceedings of the International Conference on Human-Computer Interaction in Aerospace
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 4,   Downloads (12 Months): 59,   Downloads (Overall): 59

Full text available: PDFPDF
The future of the cockpit is undeniably tactile. To make this vision become a reality, several usability issues must be first addressed, being the most important one the eyes-free interaction. In fact, different ways of interaction (tactile, physical) will coexist, and it is paramount to identify those elements in the ...
Keywords: cockpit, tactile, tangible, human centered design, aircraft

4 published by ACM
September 2015 UbiComp/ISWC'15 Adjunct: Adjunct Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 3,   Downloads (12 Months): 42,   Downloads (Overall): 115

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This paper presents the Multisensory Interactive Window, a system that allows experiencing distant places and communicating with distant people through a tangible installation that exploits the window metaphor and multisensory feedback. Thanks to the feeling of being just in front of a natural landscape or a room inhabited by a ...
Keywords: interactive window, telepresence, elderly, multisensory experience, tangible interaction

5 published by ACM
June 2014 Journal on Computing and Cultural Heritage (JOCCH) - Special Issue on Interacting with the Past: Volume 7 Issue 2, July 2014
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 21,   Downloads (12 Months): 117,   Downloads (Overall): 542

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Cultural heritage artifacts often contain details that are difficult to distinguish due to aging effects such as erosion. We propose the revealing flashlight , a new interaction and visualization technique in spatial augmented reality that helps to reveal the detail of such artifacts. We locally and interactively augment a physical ...
Keywords: Spatial interaction techniques, spatial augmented reality, tangible interaction, expressive visualization

6 published by ACM
November 2013 IHM '13: Proceedings of the 25th Conference on l'Interaction Homme-Machine
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 0,   Downloads (12 Months): 5,   Downloads (Overall): 43

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La Réalité Augmentée Spatiale (RAS) permet d'enrichir des objets du monde réel par apposition d'informations numériques à l'aide de vidéo-projecteurs. Elle présente un fort potentiel pour introduire de nouvelles techniques d'interaction, car la co-localisation de l'espace de rendu et de l'espace d'interaction dans le monde réel permet de se baser ...
Keywords: Réalité Augmentée Spatiale, Visualisation expressive, Interaction tangible

7 published by ACM
July 2013 SUI '13: Proceedings of the 1st symposium on Spatial user interaction
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 0,   Downloads (12 Months): 8,   Downloads (Overall): 111

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We aim at combining surface generation by hands with 3D painting in a large space, from 10 to ~200 m2 (for a stage setup). Our long-term goal is to phase 3D surface generation in choreography, in order to produce augmented dance shows where the dancer can draw elements in 3D ...
Keywords: cave, digital arts, movement based interaction., surface generation, augmented dance, virtual painting

8
June 2012 The Visual Computer: International Journal of Computer Graphics - CGI'2012 Conference: Volume 28 Issue 6-8, June 2012
Publisher: Springer-Verlag New York, Inc.
Bibliometrics:
Citation Count: 0

We present design principles for conceiving tangible user interfaces for the interactive physically-based deformation of 3D models. Based on these design principles, we developed a first prototype using a passive tangible user interface that embodies the 3D model. By associating an arbitrary reference material with the user interface, we convert ...
Keywords: Physically-based deformation, ShapeTape, Two-handed interaction

9 published by ACM
October 2010 DSM '10: Proceedings of the 10th Workshop on Domain-Specific Modeling
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 2,   Downloads (12 Months): 19,   Downloads (Overall): 235

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Model-Driven Testing (MDT) is a relevant approach for the automation of software testing. This approach uses models to express and execute tests. These models are instances of metamodels describing a dedicated Domain-Specific Modeling Language (DSML). In this paper, the targeted domain is mobile phone applications. In fact, mobile devices have ...
Keywords: DSML, variability, embedded mobile applications, model-driven testing, software product lines

10 published by ACM
October 2010 Ergo'IA '10: Proceedings of the Ergonomie et Informatique Avancee Conference
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 2,   Downloads (12 Months): 7,   Downloads (Overall): 128

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A subject's emotional expression is of course influenced by his personality, but several other factors can play a role. His position, the constraints he undergoes, or the setting of his working space can all deeply impact emotional expression through movement. When performing an automatic emotion recognition, an evaluator must be ...
Keywords: emotion, evaluation, movement, affective computing, emotion recognition

11 published by ACM
October 2010 Ergo'IA '10: Proceedings of the Ergonomie et Informatique Avancee Conference
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 1,   Downloads (12 Months): 3,   Downloads (Overall): 189

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This exploratory study presents the results of an evaluation of human behavior obtained through a first use of the platform PEPSS (Prototyping platform for evaluating and use tests). During tests, subjects were confronted with a work situation characterized by multisollicitations induced by different distractors while performing a monitoring task. Using ...
Keywords: emotion, evaluation, interactive behavior, multisollicitations, use test

12 published by ACM
October 2010 Journal on Computing and Cultural Heritage (JOCCH): Volume 3 Issue 2, September 2010
Publisher: ACM
Bibliometrics:
Citation Count: 3
Downloads (6 Weeks): 1,   Downloads (12 Months): 31,   Downloads (Overall): 503

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ArcheoTUI is a new tangible user interface for the efficient assembly of the 3D scanned fragments of fractured archeological objects. An efficient user interaction for the complex task to orientate or position two 3D objects relative to each other is essential, eventually in addition to automatic matching techniques. Our key ...
Keywords: tangible user interfaces, Virtual reassembly

13 published by ACM
September 2010 IHM '10: Proceedings of the 22nd Conference on l'Interaction Homme-Machine
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 2,   Downloads (12 Months): 9,   Downloads (Overall): 125

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Analysis of emotion recognition is a young but maturing research field, for which there is an emerging need for engineering models and in particular design models. Addressing these engineering challenges of emotion recognition, we reuse and adapt results from the research field of multimodal interaction, since the expression of an ...
Keywords: emotion recognition, multimodality

14 published by ACM
November 2009 AFFINE '09: Proceedings of the International Workshop on Affective-Aware Virtual Agents and Social Robots
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 2,   Downloads (12 Months): 10,   Downloads (Overall): 158

Full text available: PDFPDF
Recent progress in augmented reality enables them to be integrated in performing arts applications. So-called "augmented performances" are set up around the world, providing the audience with a new experience. As artistic tools, augmentation elicits aesthetic emotions within the audience by conveying the artists' emotional intent. The emotional communicative power ...
Keywords: virtual agent, emotion, augmented performances

15 published by ACM
October 2008 VRST '08: Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Publisher: ACM
Bibliometrics:
Citation Count: 2
Downloads (6 Weeks): 0,   Downloads (12 Months): 7,   Downloads (Overall): 163

Full text available: PDFPDF
In this demonstration, we present ArcheoTUI, a new tangible user interface for the efficient assembly of the 3D scanned fragments of fractured archeological objects. The key idea is to use tangible props for the manipulation of the virtual fragments. In each hand, the user manipulates an electromagnetically tracked prop, and ...
Keywords: 3D interaction, tangible user interfaces

16 published by ACM
September 2008 IHM '08: Proceedings of the 20th Conference on l'Interaction Homme-Machine
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 0,   Downloads (12 Months): 3,   Downloads (Overall): 62

Full text available: PDFPDF
We designed ArcheoTUI on the demand of archeaologists and in a direct collaboration with them. Cultural objects of archeological findings are often broken and fractured into a large amount of fragments, and the archeologists are confronted by 3D puzzles when reassembling the fractured objects. We revealed that the tangible interface ...
Keywords: input device, interaction techniques, tangible user interface

17 published by ACM
February 2008 TEI '08: Proceedings of the 2nd international conference on Tangible and embedded interaction
Publisher: ACM
Bibliometrics:
Citation Count: 15
Downloads (6 Weeks): 1,   Downloads (12 Months): 26,   Downloads (Overall): 664

Full text available: PDFPDF
GeoTUI is a system designed for geophysicists that provides props as tangible user interface on a tabletop vision-projection system for the selection of cutting planes on a geographical map of a subsoil model. Our GeoTUI system allows the geophysicists to manipulate in the same action and perception space since the ...
Keywords: TUI, geoscience, tabletop, two-handed interaction, user study

18
November 2007 VAST'07: Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Publisher: Eurographics Association
Bibliometrics:
Citation Count: 2

Cultural objects of archeological findings are often broken and fractured into a large amount of fragments, and the archeologists are confronted by 3D puzzles when reassembling the fractured objects. Scanning the fragments and reassembling the corresponding 3D objects virtually is an elegant (and sometimes the only) solution. An efficient user ...

19 published by ACM
November 2007 IHM '07: Proceedings of the 19th Conference on l'Interaction Homme-Machine
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 0,   Downloads (12 Months): 2,   Downloads (Overall): 34

Full text available: PDFPDF
In this paper, we discuss a choice of props for a dedicated task: selecting a cutting line from a top map. We present GeoTUI, a tabletop and a Tangible User Interface intended to geosciences. Several props have been evaluated for both usability and task performance. We begin with an analysis ...
Keywords: geosciences, tangible user interface (TUI), tabletop



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