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 George Leifman

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Bibliometrics: publication history
Average citations per article8.22
Citation Count74
Publication count9
Publication years2005-2016
Available for download1
Average downloads per article382.00
Downloads (cumulative)382
Downloads (12 Months)29
Downloads (6 Weeks)2
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9 results found Export Results: bibtexendnoteacmrefcsv

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1
December 2016 IEEE Transactions on Pattern Analysis and Machine Intelligence: Volume 38 Issue 12, December 2016
Publisher: IEEE Computer Society
Bibliometrics:
Citation Count: 0

While the detection of the interesting regions in images has been extensively studied, relatively few papers have addressed surfaces. This paper proposes an algorithm for detecting the regions of interest of surfaces. It looks for regions that are distinct both locally and globally and accounts for the distance to the ...

2
December 2013 ICCV '13: Proceedings of the 2013 IEEE International Conference on Computer Vision
Publisher: IEEE Computer Society
Bibliometrics:
Citation Count: 6

While saliency in images has been extensively studied in recent years, there is very little work on saliency of point sets. This is despite the fact that point sets and range data are becoming ever more widespread and have myriad applications. In this paper we present an algorithm for detecting ...
Keywords: Point sets, Saliency, Visual saliency

3
June 2013 CVPR '13: Proceedings of the 2013 IEEE Conference on Computer Vision and Pattern Recognition
Publisher: IEEE Computer Society
Bibliometrics:
Citation Count: 2

Colorization refers to the process of adding color to black and white images or videos. This paper extends the term to handle surfaces in three dimensions. This is important for applications in which the colors of an object need to be restored and no relevant image exists for texturing it. ...

4 published by ACM
April 2013 Journal on Computing and Cultural Heritage (JOCCH): Volume 6 Issue 1, March 2013
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 2,   Downloads (12 Months): 29,   Downloads (Overall): 382

Full text available: PDFPDF
This article addresses the problem of automatic reconstruction of a 3D relief object from a line drawing. Our main application is reconstruction of archaeological artifacts based on line drawings. The problem is challenging due to five reasons: the small number of orthogonal views of the object, the sparsity of the ...
Keywords: line drawing, 3D reconstruction

5
June 2012 CVPR '12: Proceedings of the 2012 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
Publisher: IEEE Computer Society
Bibliometrics:
Citation Count: 16

While the detection of the interesting regions in images has been extensively studied, relatively few papers have addressed surfaces. This paper proposes an algorithm for detecting the regions of interest of surfaces. It looks for regions that are distinct both locally and globally and accounts for the distance to the ...
Keywords: Extremities,Shape,Facial features,Humans,Geometry,Histograms

6
May 2012 Computer Graphics Forum: Volume 31 Issue 2pt2, May 2012
Publisher: John Wiley & Sons, Inc.
Bibliometrics:
Citation Count: 5

This paper proposes a novel algorithm for colorization of meshes. This is important for applications in which the model needs to be colored by just a handful of colors or when no relevant image exists for texturing the model. For instance, archaeologists argue that the great Roman or Greek statues ...

7
June 2011 CVPR '11: Proceedings of the 2011 IEEE Conference on Computer Vision and Pattern Recognition
Publisher: IEEE Computer Society
Bibliometrics:
Citation Count: 3

This paper addresses the problem of automatic reconstruction of a 3D relief from a line drawing on top of a given base object. Reconstruction is challenging due to four reasons-the sparsity of the strokes, their ambiguity, their large number, and their inter-relations. Our approach is able to reconstruct a model ...
Keywords: shape reconstruction, relief object reconstruction, line drawing, automatic 3D relief reconstruction, consistent surface reconstruction algorithm, archaeological artifact reconstruction, artists

8
September 2006 The Visual Computer: International Journal of Computer Graphics: Volume 22 Issue 9, September 2006
Publisher: Springer-Verlag New York, Inc.
Bibliometrics:
Citation Count: 30

This paper introduces an algorithm for segmenting a mesh into developable approximations. The algorithm can be used in various applications in CAD and computer graphics. This paper focuses on paper crafting and demonstrates that the algorithm generates approximations that are developable, easy to cut, and can be glued together. It ...
Keywords: Paper-craft models, segmentation

9
June 2005 SMI '05: Proceedings of the International Conference on Shape Modeling and Applications 2005
Publisher: IEEE Computer Society
Bibliometrics:
Citation Count: 5

Constructing new, complex models is often done by reusing parts of existing models, typically by applying a sequence of segmentation, alignment and composition operations. Segmentation, either manual or automatic, is rarely adequate for this task, since it is applied to each model independently, leaving it to the user to trim ...



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