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 Simon Robinson

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 simon.robinsonatacm.org

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Bibliometrics: publication history
Average citations per article6.69
Citation Count301
Publication count45
Publication years2008-2017
Available for download43
Average downloads per article329.19
Downloads (cumulative)14,155
Downloads (12 Months)2,962
Downloads (6 Weeks)399
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49 results found Export Results: bibtexendnoteacmrefcsv

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1 published by ACM
April 2018 CHI '18: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 31,   Downloads (12 Months): 66,   Downloads (Overall): 66

Full text available: PDFPDF
Millions of homes worldwide enjoy access to digital content and services through smart speakers such as Amazon's Echo and Google's Home. Promotional materials and users' own videos typically show homes that have many well-resourced rooms, with good power and data infrastructures. Over the last several years, we have been working ...
Keywords: conversational speech, emergent users, public spaces

2 published by ACM
April 2018 CHI '18: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 24,   Downloads (12 Months): 67,   Downloads (Overall): 67

Full text available: PDFPDF
We present APPropriate -- a novel mobile design to allow users to temporarily annex any Android device for their own use. APPropriate is a small, cheap storage pod, designed to be easily carried in a pocket or hidden within clothing. Its purpose is simple: to hold a copy of the ...
Keywords: cloudlets, emergent users, mobile devices, security, sharing

3 published by ACM
April 2018 CHI EA '18: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 55,   Downloads (12 Months): 91,   Downloads (Overall): 91

Full text available: PDFPDF
Mobile phones are the ubiquitous platform used by billions of people globally, every day. However, two concerns signal a pause for reflection and change. First, while mobiles have rapidly become indispensable, the effect that constant device use has on our lives, our experiences, and the interactions we have with others, ...
Keywords: mobile, user experience

4 published by ACM
April 2018 CHI '18: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 69,   Downloads (12 Months): 162,   Downloads (Overall): 162

Full text available: PDFPDF
We present Tangible Drops, a visio-tactile display that for the first time provides physical visualization and tactile feedback using a planar liquid interface. It presents digital information interactively by tracing dynamic patterns on horizontal flat surfaces using liquid metal drops on a programmable electrode array. It provides tactile feedback with ...
Keywords: kinetic interface, liquid metal, non-rigid interface, programmable matter, rheological interface, tactile feedback, tangible drops

5 published by ACM
October 2017 UIST '17: Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 5,   Downloads (12 Months): 55,   Downloads (Overall): 55

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An actuated shape-changing interface with faster response and smaller pixel size using a liquid material can provide real time tangible interaction with the digital world in physical space. To this end, we demonstrate an interface that displays user-defined patterns dynamically using liquid metal droplets as programmable micro robots on a ...
Keywords: electric-field control, liquid-metal, gallium indium eutectic, janus particle, micro robot, bipolar electrochemistry, shape-changing interface, tactile display

6 published by ACM
October 2017 ISS '17: Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 3,   Downloads (12 Months): 53,   Downloads (Overall): 53

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We present a programmable liquid matter which can dynamically transform its 2D shape into a variety of forms and present unique organic animations based on spatio-temporally controlled electric fields. We deployed a EGaIn (Gallium indium eutectic alloy) liquid metal as our smart liquid material since it features a superior electric ...
Keywords: Animatronics, Programmable Matter, Electric Field, Gallium, Liquid metal, Marangoni Effect, Blob Animation, Shape Changing Display, Smart Material

7 published by ACM
October 2017 ISS '17: Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 12,   Downloads (12 Months): 231,   Downloads (Overall): 231

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In this paper, we demonstrate a method for the dynamic 2D transformation of liquid matter and present unique organic animations based on spatio-temporally controlled electric fields. In particular, we deploy a droplet of liquid metal (Gallium indium eutectic alloy) in a 7x7 electrode array prototype system, featuring an integrated image ...
Keywords: Programmable Matter, Electric Field, Gallium, Liquid metal, Marangoni Effect, Blob Animation, Reconfigurable Circuit, Shape Changing Display, Smart Material

8 published by ACM
September 2017 MobileHCI '17: Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 12,   Downloads (12 Months): 95,   Downloads (Overall): 95

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This research forms part of a wider body of work focused around involving emergent users---those just beginning to get access to mobile devices---in the development and refinement of far-future technologies. In this paper we present an evaluation of a new type of deformable slider with emergent users, designed to investigate ...
Keywords: tangibility, sensels, deformable devices, emergent users

9 published by ACM
September 2017 MobileHCI '17: Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 9,   Downloads (12 Months): 72,   Downloads (Overall): 72

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Being in nature is typically regarded to be calming, relaxing and purifying. When in nature, people often seek to be mobile through physical activity such as hiking. But also, nature provides an opportunity for meditative, mindful or inspiring experiences remote from urban everyday life. Mobile Technologies such as sports tracking ...
Keywords: mobile computing, nature, outdoors, unobtrusive design

10 published by ACM
September 2017 MobileHCI '17: Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 5,   Downloads (12 Months): 93,   Downloads (Overall): 93

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Mainstream mobile interactions are focused around individual devices, with any collaboration happening via `the cloud'. We carried out design workshops with emergent users, revealing opportunities for novel collocated collaborative interactions. In this paper we present Better Together - a framework for disaggregating services, splitting interaction elements over separate mobiles. This ...
Keywords: disaggregation, mobile phones, emergent users, device sharing, distributed interaction

11
July 2017 International Journal of Human-Computer Studies: Volume 103 Issue C, July 2017
Publisher: Academic Press, Inc.
Bibliometrics:
Citation Count: 0

This paper describes an approach to using physical-digital appropriation for navigation, piggybacking off the humble, ubiquitous barcode to facilitate cheap, scalable indoor wayfinding. We illustrate the technique by describing a prototype interface for navigating to specific books within a library. Our designBookMarkprovides visitors to the library with a detailed map ...
Keywords: Appropriation, Indoor navigation, Books, Barcodes, Libraries

12 published by ACM
May 2017 CHI EA '17: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 5,   Downloads (12 Months): 102,   Downloads (Overall): 127

Full text available: PDFPDF
Over several years, our team has been involved in participatory design of novel future technologies with people in resource-constrained contexts in India and Kenya. A key motivator is to include these groups, who often have lower literacy, infrequent access to data connections, low exposure to technology, and other constraints, in ...
Keywords: emergent users, methods, physical web, hci for development, internet of things, participatory design

13 published by ACM
May 2017 CHI EA '17: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 7,   Downloads (12 Months): 76,   Downloads (Overall): 93

Full text available: PDFPDF
This work-in-progress presents early findings on using deformable interfaces with force input to enhance interactions with digital painting applications. Our prototype uses deformation to submerge controls to represent paint pots, and emerge controls to represent nibs. These controls can then be pressed or squeezed to change the colour or size ...
Keywords: digital painting, deformable devices, force input, shape-changing, tangibility

14 published by ACM
May 2017 CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 11,   Downloads (12 Months): 204,   Downloads (Overall): 291

Full text available: PDFPDF
Many users value the ability to have quick and frequent sight of their mobiles when in public settings. However, in doing so, they expose themselves to potential risks, ranging from being targets of robbery to the more subtle social losses through being seen to be rude or inattentive to those ...
Keywords: camouflaging devices, mobiles, subtle notifications

15
February 2017 Personal and Ubiquitous Computing: Volume 21 Issue 1, February 2017
Publisher: Springer-Verlag
Bibliometrics:
Citation Count: 6
Downloads (6 Weeks): 2,   Downloads (12 Months): 51,   Downloads (Overall): 57

Full text available: PDFPDF
Mobile and ubiquitous computing researchers have long envisioned future worlds for users in developed regions. Steered by such visions, they have innovated devices and services exploring the value of alternative propositions with and for individuals, groups and communities. Meanwhile, such radical and long-term explorations are uncommon for what have been ...
Keywords: Emergent users, Innovation, Wearables, Mobiles

16 published by ACM
December 2016 ACM Transactions on Computer-Human Interaction (TOCHI): Volume 23 Issue 6, December 2016
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 13,   Downloads (12 Months): 96,   Downloads (Overall): 96

Full text available: PDFPDF
Rural developing regions are often defined in terms of their resource constraints, including limited technology exposure, lack of power, and low access to data connections (leading to an inability to access information from digital or physical sources), as well as being amongst the most socio-economically disadvantaged and least literate in ...
Keywords: QR codes, developing regions, audio, photos

17 published by ACM
November 2016 AfriCHI'16: Proceedings of the First African Conference on Human Computer Interaction
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 3,   Downloads (12 Months): 22,   Downloads (Overall): 22

Full text available: PDFPDF
In this paper we explore the potential for creating large pseudo-displays using posters instead of touchscreens. Interactive public displays are common in city centres, but may not be accessible to emergent users. However, the prevalence of increasingly smart, sensor-rich mobile devices offers an alternative. The PosterPointing concept uses physical gestures ...
Keywords: Mobile devices, gestural interaction, emergent users

18 published by ACM
May 2016 CHI '16: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 11
Downloads (6 Weeks): 8,   Downloads (12 Months): 110,   Downloads (Overall): 368

Full text available: PDFPDF
In this paper we present the concept of Emergeables -- mobile surfaces that can deform or 'morph' to provide fully-actuated, tangible controls. Our goal in this work is to provide the flexibility of graphical touchscreens, coupled with the affordance and tactile benefits offered by physical widgets. In contrast to previous ...
Keywords: continuous control, mobiles, deformable devices, shape-changing, tangiblity

19 published by ACM
May 2016 CHI EA '16: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 3
Downloads (6 Weeks): 5,   Downloads (12 Months): 97,   Downloads (Overall): 203

Full text available: PDFPDF
Being in nature is typically regarded to be calming, relaxing and purifying. When in nature, people often seek physical activity like hiking, or meditative, mindful or inspiring experiences remote from the urban everyday life. However, the modern lifestyle easily extends technology use to all sectors of our everyday life, and ...
Keywords: nature, unobtrusive interaction design, value based design, mindfulness

20 published by ACM
May 2016 CHI EA '16: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 8,   Downloads (12 Months): 195,   Downloads (Overall): 439

Full text available: PDFPDF
Apps are changing the world. If you work for a bank, an airline, an art gallery or a even a local coffee shop, you'll probably have helped create an app to connect and transact with your customers and visitors. As users, we consume these bite-sized chunks of digital goodness voraciously, ...
Keywords: user experience, mobile, design



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