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 Stefan Rennick Rennick-Egglestone

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Average citations per article10.53
Citation Count179
Publication count17
Publication years2004-2016
Available for download15
Average downloads per article471.87
Downloads (cumulative)7,078
Downloads (12 Months)814
Downloads (6 Weeks)100
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17 results found Export Results: bibtexendnoteacmrefcsv

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1 published by ACM
June 2016 DIS '16: Proceedings of the 2016 ACM Conference on Designing Interactive Systems
Publisher: ACM
Bibliometrics:
Citation Count: 2
Downloads (6 Weeks): 8,   Downloads (12 Months): 64,   Downloads (Overall): 127

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We present a research-through-design exploration of transforming large-scale public illustrations into interactive media. We collaborated with creative practitioners to extend an existing visual marker technology to support spatial and layered interaction with wall-sized images. We document how these techniques were used to design interactive illustrations and how visitors to an ...
Keywords: large scale displays, mobile interaction, visual patterns

2 published by ACM
May 2016 Journal on Computing and Cultural Heritage (JOCCH): Volume 9 Issue 2, May 2016
Publisher: ACM
Bibliometrics:
Citation Count: 2
Downloads (6 Weeks): 10,   Downloads (12 Months): 136,   Downloads (Overall): 256

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This article presents an observational study of eight families engaging with a bespoke tablet experience produced for a space science centre. It documents the various ways in which family members orientate themselves to the usage of technology in this environment, with a particular focus on the work done to manage ...
Keywords: Mobile experience design, facilitation work, museum studies

3 published by ACM
May 2016 CHI '16: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 6
Downloads (6 Weeks): 15,   Downloads (12 Months): 162,   Downloads (Overall): 349

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The widespread deployment of technology by professional health services will provide a substantial opportunity for studies that consider usage in naturalistic settings. Our study has documented experiences of engaging with technologies intended to support recovery from common mental health problems, often used as a part of a multi-year recovery process. ...
Keywords: CCBT, health technology, mental health, user experience

4 published by ACM
November 2011 ACE '11: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Publisher: ACM
Bibliometrics:
Citation Count: 9
Downloads (6 Weeks): 10,   Downloads (12 Months): 71,   Downloads (Overall): 335

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This paper explores the potential for breath control as an interaction medium for gaming. In particular it examines the positioning of breath control within the stack of interface paradigms: As the only control, as a secondary control and as an ancillary or ambient control. It describes a technology developed using ...
Keywords: breath control, gas masks, biofeedback

5
September 2011 INTERACT'11: Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
Publisher: Springer-Verlag
Bibliometrics:
Citation Count: 4

Playful interaction in an important topic in HCI research, and there is an ongoing debate about the fundamental principles that underpin playful systems. This paper makes a contribution to this debate by outlining a set of sensitizing concepts which have emerged from an analysis of interaction in the playground; these ...
Keywords: sensitizing concepts, playful interaction, playground

6 published by ACM
May 2011 CHI '11: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 30
Downloads (6 Weeks): 10,   Downloads (12 Months): 103,   Downloads (Overall): 946

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How to motivate and support behaviour change through design is becoming of increasing interest to the CHI community. In this paper, we present our experiences of building systems that motivate people to engage in upper limb rehabilitation exercise after stroke. We report on participatory design work with four stroke survivors ...
Keywords: behaviour change, stroke, rehabilitation, home, motivation

7 published by ACM
May 2011 CHI '11: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 37
Downloads (6 Weeks): 7,   Downloads (12 Months): 58,   Downloads (Overall): 664

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Emerging robotic technologies are enabling the control of individual seats on rollercoasters and other thrill rides. We explore the potential of breathing as an effective and engaging way of driving this. Observations and interviews from trials of an enhanced bucking bronco ride show that breath-control is fun, challenging and intelligible, ...
Keywords: affective computing, breathing, bucking bronco, thrill, amusement ride, biosensing, breath control, themepark

8 published by ACM
May 2011 CHI EA '11: CHI '11 Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 3
Downloads (6 Weeks): 7,   Downloads (12 Months): 25,   Downloads (Overall): 293

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We introduce an interface for horror-themed entertainment experiences based on integrating breath sensors and WiFi into gas masks. Beyond enabling the practical breath control of entertainment systems, our design aims to heighten the intensity of the experience by amplifying the user's awareness of their breathing, as well as their feelings ...
Keywords: cultural, fear, sensors, spectating, visceral, breathing, control, entertainment, performance, gas mask

9 published by ACM
December 2010 Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment: Volume 8 Issue 3, December 2010
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 3,   Downloads (12 Months): 15,   Downloads (Overall): 598

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This article presents a study intended to inform the design of a recommender system for theme park rides. It examines the efficacy of psychometric testing for profiling theme park visitors, with the aim of establishing a set of measures to be included in a visitor profile intended for use in ...
Keywords: psychometric profiling, recommender systems, Theme park, collaborative recommendation, fairground, personal profiling

10 published by ACM
April 2010 CHI EA '10: CHI '10 Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 7
Downloads (6 Weeks): 5,   Downloads (12 Months): 31,   Downloads (Overall): 540

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This paper illustrates our preliminary studies of new interactive tools that support the generation of sequential art for entertainment, learning and scientific discourse. In the first of two examples, primary school students document a practical science session through the creation of a photostory. In the second, participants in a study ...
Keywords: narrative, photostory, comic, experience report, sequential art, visual aesthetics, photo-story

11 published by ACM
April 2010 CHI EA '10: CHI '10 Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 6
Downloads (6 Weeks): 8,   Downloads (12 Months): 49,   Downloads (Overall): 292

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Stroke is a significant cause of disability, and is predicted to become a greater burden as population demographics shift. Research suggests that the completion of rehabilitation exercises can considerably improve function in damaged limbs, yet these exercises can be both boring and frustrating for patients to complete at home. New ...
Keywords: stroke, rehabilitation technologies, motivation, rehabilitation-centred design

12
April 2010 Personal and Ubiquitous Computing: Volume 14 Issue 3, April 2010
Publisher: Springer-Verlag
Bibliometrics:
Citation Count: 16
Downloads (6 Weeks): 1,   Downloads (12 Months): 7,   Downloads (Overall): 227

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Deploying UbiComp in real homes is central to realizing Weiser's grand vision of `invisible' computing. It is essential to moving design out of the lab and making it into an unremarkable feature of everyday life. Deployment can be problematic, however, and in ways that a number of researchers have already ...
Keywords: Ethnography, Digital plumbing, Domestic environment, Ubiquitous computing

13 published by ACM
April 2009 CHI EA '09: CHI '09 Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 1,   Downloads (12 Months): 4,   Downloads (Overall): 144

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In this case study, we describe our use of ECT, a tool intended to simplify the design and development of network-spanning applications. We have used ECT throughout the course of a two-year collaboration, which has involved individuals with expertise in a variety of fields, including interaction design and computer systems ...
Keywords: component-orientation., interaction design, network-spanning applications, toolkit

14 published by ACM
April 2009 CHI '09: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 6
Downloads (6 Weeks): 11,   Downloads (12 Months): 47,   Downloads (Overall): 1,309

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This paper presents the evolution of a tool to support the rapid prototyping of hybrid museum experiences by domain professionals. The developed tool uses visual markers to associate digital resources with physical artefacts. We present the iterative development of the tool through a user centred design process and demonstrate its ...
Keywords: authoring tools, hybrid physical-digital artifacts, museum applications, prototyping

15 published by ACM
April 2008 CHI '08: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 39
Downloads (6 Weeks): 5,   Downloads (12 Months): 29,   Downloads (Overall): 585

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Fairground: Thrill Laboratory was a series of live events that augmented the experience of amusement rides. A wearable telemetry system captured video, audio, heart-rate and acceleration data, streaming them live to spectator interfaces and a watching audience. In this paper, we present a study of this event, which draws on ...
Keywords: amusement, biosensing, fairground, heart rate, performance, telemetry, theme-park, spectator interface, orchestration, wearable computing

16 published by ACM
June 2007 ACE '07: Proceedings of the international conference on Advances in computer entertainment technology
Publisher: ACM
Bibliometrics:
Citation Count: 5
Downloads (6 Weeks): 2,   Downloads (12 Months): 8,   Downloads (Overall): 395

Full text available: PDFPDF
We present a system that uses wireless telemetry to enhance the experience of fairground and theme park amusement rides. Our system employs wearable technologies to capture video, audio, heart-rate and acceleration data from riders, which are then streamed live to large public displays and are also recorded. This system has ...
Keywords: amusement rides, fairgrounds, heart-rate, spectator interfaces, theme parks, wireless video and audio, electrocardiogram, thrill, accelerometer, physiological monitoring, telemetry, ECG

17
September 2004 SAG'04: Proceedings of the First international conference on Scientific Applications of Grid Computing
Publisher: Springer-Verlag
Bibliometrics:
Citation Count: 5

This paper describes the design and implementation of a model of how to integrate sensors and devices into a Grid infrastructure. We describe its proxy-based approach, the port-type requirements and the set of tools implemented to facilitate configuration of experimental scenarios. Two real world devices, a wearable medical jacket and ...



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