Andreas Reichinger
Andreas Reichinger


  Affiliation history
Bibliometrics: publication history
Average citations per article3.14
Citation Count22
Publication count7
Publication years2010-2016
Available for download3
Average downloads per article236.00
Downloads (cumulative)708
Downloads (12 Months)169
Downloads (6 Weeks)15
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1 published by ACM
October 2016 NordiCHI '16: Proceedings of the 9th Nordic Conference on Human-Computer Interaction
Publisher: ACM
Citation Count: 0
Downloads (6 Weeks): 4,   Downloads (12 Months): 30,   Downloads (Overall): 47

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Technology holds significant value for supporting visually impaired people in experiencing cultural heritage. Creating tactile adaptions of artifacts or paintings is a challenging task that comprises the need for a careful surface design, a good choice of material and interaction design sensible to the needs and abilities of the target ...
Keywords: Tactile reliefs, haptic devices, visually impaired people, design case, finger tracking

2 published by ACM
October 2016 ASSETS '16: Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility
Publisher: ACM
Citation Count: 4
Downloads (6 Weeks): 6,   Downloads (12 Months): 77,   Downloads (Overall): 116

Full text available: PDFPDF
For blind and visually impaired people, tactile reliefs offer many benefits over the more classic raised line drawings or tactile diagrams, as depth, 3D shape and surface textures are directly perceivable. However, without proper guidance some reliefs are still difficult to explore autonomously. In this work, we present a gesture-controlled ...
Keywords: evaluation, finger tracking, tactile reliefs, blind users, gesture detection, interactive audio guide

September 2014 A Roadmap in Digital Heritage Preservation on 3D Research Challenges in Cultural Heritage - Volume 8355
Publisher: Springer-Verlag New York, Inc.
Citation Count: 2

Additive manufacturing, if seconded by a paradigm change to the museum model, can be employed in many ways to reintegrate touch, and other non-retinal senses into our cultural experiences. These multi-sensorial forms of experiencing culture also have a great benefit for the accessibility of cultural heritage, especially for persons with ...
Keywords: Accessibility, Cultural Heritage, Additive Manufacturing, Models, Museums, Preservation, Reliefs, 3D Printing, Design For All, Education, Rapid Prototyping

June 2013 3DV '13: Proceedings of the 2013 International Conference on 3D Vision
Publisher: IEEE Computer Society
Citation Count: 1

In the context of computational acoustics, a detailed evaluation of various 3-D scanning methods for the purpose of capturing the geometry of the human pinna (the visible part of the ear) is presented. Over 80 full 3-D scans of the head and ears of three subjects were performed with six ...
Keywords: 3-D Scanning, photogrammetry, comparison, ambient occlusion

July 2012 ICCHP'12: Proceedings of the 13th international conference on Computers Helping People with Special Needs - Volume Part II
Publisher: Springer-Verlag
Citation Count: 5

Computer-aided tools offer great potential for the design and production of tactile models. While many publications focus on the design of essentially two-dimensional media like raised line drawings or the reproduction of three-dimensional objects, we intend to broaden this view by introducing a taxonomy that classifies the full range of ...
Keywords: 3D scanning, design for all, CAM, accessibility, CAD, blind people, tactile graphics, tactile models, visually impaired people

6 published by ACM
November 2011 Journal on Computing and Cultural Heritage (JOCCH): Volume 4 Issue 2, November 2011
Publisher: ACM
Citation Count: 9
Downloads (6 Weeks): 5,   Downloads (12 Months): 62,   Downloads (Overall): 545

Full text available: PDFPDF
The aim of this work is to bring the cultural heritage of two-dimensional art closer to being accessible by blind and visually impaired people. We present a computer-assisted workflow for the creation of tactile representations of paintings, suitable to be used as a learning tool in the context of guided ...
Keywords: blind people, visual to tactile conversion, 2D to 3D conversion, visually impaired people, haptic output, learning tool, museum, tactile medium

November 2010 ISVC'10: Proceedings of the 6th international conference on Advances in visual computing - Volume Part II
Publisher: Springer-Verlag
Citation Count: 0

This paper describes a new method for matching line segments between two images in order to compute the relative camera pose. This approach improves the camera pose for images lacking stable point features but where straight line segments are available. The line matching algorithm is divided into two stages: At ...

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