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 Callum Parker

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Average citations per article2.88
Citation Count23
Publication count8
Publication years2014-2017
Available for download8
Average downloads per article220.88
Downloads (cumulative)1,767
Downloads (12 Months)635
Downloads (6 Weeks)95
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11 results found Export Results: bibtexendnoteacmrefcsv

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1 published by ACM
July 2018 Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies: Volume 2 Issue 2, June 2018
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 26,   Downloads (12 Months): 37,   Downloads (Overall): 37

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Public displays are widely used for displaying information in public space, such as shopping centres. They are typically programmed to display advertisements or general information about the space in which they are situated. Due to recent advances in technology, public displays are becoming ubiquitous in space around cities and can ...
Keywords: Design, Field Observation, Hyperconnected society, Public Displays

2 published by ACM
June 2018 PerDis '18: Proceedings of the 7th ACM International Symposium on Pervasive Displays
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 3,   Downloads (12 Months): 26,   Downloads (Overall): 26

Full text available: PDFPDF
Public space is becoming increasingly augmented by public displays, bringing digital content into the real-world. Consequently, as public displays are a form of computing, they are prone to experiencing failure related to their hardware and software. In this paper, we investigate the types of failures that can arise on public ...
Keywords: Hardware and Software Failures, Public Interactive Displays, Redundancy

3 published by ACM
January 2018 ACSW '18: Proceedings of the Australasian Computer Science Week Multiconference
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 10,   Downloads (12 Months): 37,   Downloads (Overall): 37

Full text available: PDFPDF
Previous research on making public interactive displays more relevant to passers-by has focused on using profiles to personalise the content. However, profiles can potentially compromise privacy and may also create barriers for interaction as implementations usually require users to set up a personal profile, for example, through a smartphone app. ...
Keywords: adaptive interfaces, device-free, implicit personalisation, privacy, public interactive displays

4 published by ACM
November 2017 OZCHI '17: Proceedings of the 29th Australian Conference on Computer-Human Interaction
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 5,   Downloads (12 Months): 41,   Downloads (Overall): 41

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Previous HCI studies have identified challenges when designing public displays that often result in users ignoring them. In this paper, we explore the factors that drive passers-by to become active users and provide suggestions to guide the design of public interactive displays (PIDs). We contrast the findings from two different ...
Keywords: interaction gulf, display blindness, public interactive displays

5 published by ACM
July 2017 UMAP '17: Adjunct Publication of the 25th Conference on User Modeling, Adaptation and Personalization
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 15,   Downloads (12 Months): 144,   Downloads (Overall): 160

Full text available: PDFPDF
Exercise is essential for health and well-being. However, it can be difficult for people to meet the recommended amount of daily exercise simply due to the lack of motivation. It has recently become apparent that virtual reality games, even though they were not explicitly designed for exercise, have the potential ...
Keywords: exergames, personalization, virtual reality

6 published by ACM
July 2017 UMAP '17: Adjunct Publication of the 25th Conference on User Modeling, Adaptation and Personalization
Publisher: ACM
Bibliometrics:
Citation Count: 2
Downloads (6 Weeks): 4,   Downloads (12 Months): 46,   Downloads (Overall): 66

Full text available: PDFPDF
Public interactive displays (PIDs) are becoming more pervasive in urban environments as a means to engage passers-by and to provide interactive features such as wayfinding. However, one of the problems with current PIDs is that they are typically designed around an average specification, potentially excluding a large range of users ...
Keywords: cognitive walkthrough, height-awareness, interaction methods, public displays

7 published by ACM
June 2016 PerDis '16: Proceedings of the 5th ACM International Symposium on Pervasive Displays
Publisher: ACM
Bibliometrics:
Citation Count: 5
Downloads (6 Weeks): 5,   Downloads (12 Months): 32,   Downloads (Overall): 104

Full text available: PDFPDF
Due to their situated nature, digital public displays have the potential to provide information and messages to large groups of people. However, in practice, non-customised content typically is not relevant to every passerby, while personalising information tailored to individuals is associated with privacy concerns. Previous research has identified mobile augmented ...
Keywords: personalisation, augmented reality, design implications, digital public displays, interaction methods

8 published by ACM
December 2015 OzCHI '15: Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction
Publisher: ACM
Bibliometrics:
Citation Count: 4
Downloads (6 Weeks): 5,   Downloads (12 Months): 38,   Downloads (Overall): 137

Full text available: PDFPDF
This paper investigates user preferences for mid-air gestures to interact with large public information displays. We designed and implemented a public display application that allows people to navigate between Twitter feeds and to find details about particular tweets. The application supports selection and navigation through (1) point-and-dwell and (2) push ...
Keywords: Public displays, mid-air gestures, grab-and-pull, natural user interfaces, point-and-dwell, push

9 published by ACM
September 2015 UbiComp/ISWC'15 Adjunct: Adjunct Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers
Publisher: ACM
Bibliometrics:
Citation Count: 4
Downloads (6 Weeks): 2,   Downloads (12 Months): 41,   Downloads (Overall): 143

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With the availability of displays in public space increasing, they have been proposed and studied as platform for civic engagement. Due to their situated nature, public displays have the potential to enable a larger cross-section of the public to participate in community consultation processes, compared to focus groups or online ...
Keywords: civic computing, community engagement, mobile augmented reality, pervasive displays, pervasive participation

10 published by ACM
August 2015 SUI '15: Proceedings of the 3rd ACM Symposium on Spatial User Interaction
Publisher: ACM
Bibliometrics:
Citation Count: 6
Downloads (6 Weeks): 8,   Downloads (12 Months): 135,   Downloads (Overall): 663

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Google Cardboard was recently released as Google's attempt to virtual reality (VR) which has made it more accessible, with its low-cost and easy assembly. The purpose of this research is to provide an initial analysis of controller-less interaction and highlight its potential for enabling a truly portable and accessible VR ...
Keywords: google cardboard, head mounted display, virtual reality, virtual reality interaction techniques

11 published by ACM
August 2014 VINCI '14: Proceedings of the 7th International Symposium on Visual Information Communication and Interaction
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 12,   Downloads (12 Months): 58,   Downloads (Overall): 353

Full text available: PDFPDF
According to Google Trends, mobile augmented reality (AR) apps will, after a brief hype-associated peak and decline, show again a more steady growth in the near future. Indeed, a review of currently available mobile AR apps suggests that they are embracing practical uses instead of simply showing off the capabilities ...
Keywords: Information Visualisation, Human--Computer Interaction, Mobile Augmented Reality, AR, HCI, Mobile Computing



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