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Author image not provided  John M. Carroll

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 jmcarrollatpsu.edu
Bibliometrics: publication history
Publication years1976-2017
Publication count301
Citation Count3,802
Available for download150
Downloads (6 Weeks)864
Downloads (12 Months)6,632
Downloads (cumulative)109,979
Average downloads per article733.19
Average citations per article12.63
View colleagues of John M. Carroll


Author image not provided  Peter P. Tanner

No contact information provided yet.

Bibliometrics: publication history
Publication years1978-1997
Publication count11
Citation Count70
Available for download8
Downloads (6 Weeks)9
Downloads (12 Months)34
Downloads (cumulative)2,652
Average downloads per article331.50
Average citations per article6.36
View colleagues of Peter P. Tanner

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Title CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface table of contents
Pages344
Sponsor SIGCHI ACM Special Interest Group on Computer-Human Interaction
PublisherACM New York, NY, USA ©1987
ISBN0-89791-213-6
Conference CHIConference on Human Factors in Computing Systems CHI logo
Overall Acceptance Rate 7,181 of 30,669 submissions, 23%
Year Submitted Accepted Rate
CHI '82 165 75 45%
CHI '83 176 59 34%
CHI '85 170 35 21%
CHI '86 122 47 39%
CHI '87 166 46 28%
CHI '88 187 39 21%
CHI '89 199 54 27%
CHI '90 260 47 18%
CHI '91 240 56 23%
CHI '92 216 67 31%
CHI '93 330 62 19%
CHI '94 263 70 27%
CHI '95 228 66 29%
CHI '96 256 55 21%
CHI '97 234 55 24%
CHI '98 351 81 23%
CHI '99 312 78 25%
CHI '00 336 72 21%
CHI '01 352 69 20%
CHI '02 414 61 15%
CHI '03 468 75 16%
CHI '04 578 93 16%
CHI '05 372 93 25%
CHI '06 626 151 24%
CHI '07 840 182 22%
CHI '08 714 157 22%
CHI '09 1130 277 25%
CHI '10 1346 302 22%
CHI '11 1532 410 27%
CHI '12 1577 370 23%
CHI '13 1963 392 20%
CHI '14 2043 465 23%
CHI '15 2120 486 23%
CHI '16 2435 565 23%
CHI '17 2400 600 25%
CHI '18 2590 666 26%
CHI '19 2958 703 24%
Overall 30,669 7,181 23%

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Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Table of Contents
Designing optimum CRT text blinking video image presentation
Seiji Kitakaze, Yutaka Kasahara
Pages: 1-6
doi>10.1145/29933.30852
Full text: PDFPDF

A reference scale has been established to assist in the determination of optimum text blinking times for portions of video image texts being presented on CRT display systems. Optimum text blinking time herein is considered to be that time which most ...
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Why reading was slower from CRT displays than from paper
John D. Gould, Lizette Alfaro, Rich Finn, Brian Haupt, Angela Minuto
Pages: 7-11
doi>10.1145/29933.30853
Full text: PDFPDF

Experiments, including our own (Gould et al., 1982; 1984; 1986), have shown that people read more slowly from CRT displays than from paper. Here we summarize results from a few of our fifteen experiments that have led us to conclude that the explanation ...
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On the parameters of human visual performance: an investigation of the benefits of antialiasing
Kellogg S. Booth, M. Philip Bryden, Wiliam B. Cowan, Michael F. Morgan, Brian L. Plante
Pages: 13-19
doi>10.1145/29933.30854
Full text: PDFPDF

A two-part experiment was conducted to investigate the effects of aliasing artifacts and screen resolution on a simple visual recognition task. The results indicate that in many cases far less realism may be necessary in synthetic computer-generated ...
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Approximate modelling of cognitive activity: towards an expert system design aid
Phil Barnard, Michael Wilson, Allan MacLean
Pages: 21-26
doi>10.1145/29933.30855
Full text: PDFPDF

Constructs from theoretical psychology can be used to decompose the representational and processing resources of cognition. The decomposition supports “cognitive task analysis” through which user performance can be related to the functioning ...
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Transfer between text editors
Peter G. Polson, Susan Bovair, David Kieras
Pages: 27-32
doi>10.1145/29933.30856
Full text: PDFPDF

This paper describes a successful test of a quantitative model that accounts for large positive transfer effects between similar screen editors, between different line editors and from line editors to a screen editor, and between text and graphic editors. ...
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Predicting the time to recall computer command abbreviations
Bonnie E. John, Allen Newell
Pages: 33-40
doi>10.1145/29933.30857
Full text: PDFPDF

A GOMS theory of stimulus-response compatibility is shown to predict response-time performance on a command/abbreviation encoding task. Working with parameters that were set by an earlier study and which have rational, task-meaningful interpretations ...
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Voice: technology searching for communication needs
Arlene Aucella, Robin Kinkead, Anna Wichansky, Chris Shmandt
Pages: 41-44
doi>10.1145/29933.30858
Full text: PDFPDF

Voice technology is just beginning to gain a foothold in the information processing world. Applications such as voice mail, credit verification, order entry and airline reservation systems are slowly being introduced. Critics of voice systems frequently ...
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Notecards in a nutshell
Frank G. Halasz, Thomas P. Moran, Randall H. Trigg
Pages: 45-52
doi>10.1145/29933.30859
Full text: PDFPDF

NoteCards is an extensible environment designed to help people formulate, structure, compare, and manage ideas. NoteCards provides the user with a “semantic network” of electronic notecards interconnected by typed links. The system provides ...
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A multiple, virtual-workspace interface to support user task switching
Stuart K. Card, Austin Henderson, Jr.
Pages: 53-59
doi>10.1145/29933.30860
Full text: PDFPDF

An interface is presented that is designed to help users switch among tasks on which they are concurrently working. Nine desirable properties for such an interface are derived. It is argued that a key constraint to building interfaces that support ...
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Experiences with the alternate reality kit: an example of the tension between literalism and magic
Randall B. Smith
Pages: 61-67
doi>10.1145/29933.30861
Full text: PDFPDF

This paper presents an overview of the Alternate Reality Kit (ARK), an animated environment for creating interactive simulations. ARK is built upon a physical-world metaphor: all objects have an image, a position, a velocity, and can experience forces. ...
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A case example of human factors in product definition: needs finding for a voice output workstation for the blind
Richard M. Kane, Matthew Yuschik
Pages: 69-73
doi>10.1145/29933.30862
Full text: PDFPDF

Human factors efforts can contribute to product design at every design phase from conception through evaluation of a product in the field. Early human factors involvement has certain advantages. The major advantage is that it can have greater “leverage” ...
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A user interface for deaf-blind people (preliminary report)
Richard Ladner, randy Day, Dennis Gentry, Karin Meyer, Scott Rose
Pages: 75-80
doi>10.1145/29933.30864
Full text: PDFPDF

A user interface suitable for deaf-blind users is presented and justified. The interface is designed for small paperless Braille displays, large font visual displays, or other low-bandwidth displays. Some of the key properties of the interface are that ...
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Towards universality of access: interfacing physically disabled students to the Icon educational microcomputer
Gerbrand Verburg, Debbie Field, Francois St. Pierre, Stephen Naumann
Pages: 81-92
doi>10.1145/29933.30863
Full text: PDFPDF

A micro-processor based Interface Unit and Teacher Utility have been developed at the Hugh MacMillan Medical Centre that will facilitate physically disabled users' access to the Icon educational microcomputer. The Interface Unit allows a variety of alternate ...
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Interface design: a neglected issue in educational software
Douglas Frye, Elliot Soloway
Pages: 93-97
doi>10.1145/29933.30865
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The user interface is particularly important for educational software because 1) it must provide an entry to the content domain of the program rather than vice versa and 2) it must be sensitive to the general skill and/or developmental level of the user. ...
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Cognition-sensitive design and user modeling for syntax-directed editors
Lisa Rubin Neal
Pages: 99-102
doi>10.1145/29933.30866
Full text: PDFPDF

Syntax-directed editors were created with the intent of aiding in and improving the programming process. Despite their potential, they have not been successful, as evidenced by limited use. In general, they are perceived as being too difficult to use ...
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A self-regulating adaptive system
Robert Trevellyan, Dermot P. Browne
Pages: 103-107
doi>10.1145/29933.30867
Full text: PDFPDF

The viability of providing adaptive user interfaces has been demonstrated ([3], [5]). Such systems identify differences between users in order to provide purposeful change at the user interface. Thus, adaptive systems have objectives, as indicated by ...
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The definition, editing, and contouring of surfaces for the analysis of field problems
Robert R. Dickinson, Richard H. Bartels
Pages: 109-114
doi>10.1145/29933.30868
Full text: PDFPDF

This paper reports on an interactive system for manipulating a tensor-product B-spline approximation to field data for applications in which contours are of interest. The features of the system are: an interpolation technique for approximating fields ...
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From contours to surfaces: testbed and initial results
Kenneth R. Sloan, Jr., James Painter
Pages: 115-120
doi>10.1145/29933.30869
Full text: PDFPDF

This paper is concerned with the problem of reconstructing the surface of three-dimensional objects, given a collection of planar contours representing cross-sections through the objects. This is an important problem, with applications in clinical medicine, ...
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Social science and system design: interdisciplinary collaborations
Lucy Suchman, William Beeman, Michael Pear, Barbara Fox, Paul Smolensky
Pages: 121-123
doi>10.1145/29933.30870
Full text: PDFPDF

Contributions from the behavioral sciences to the design of computer systems have come primarily from psychology, and have focused on individual cognition. In this symposium, we consider the applicability to system design of approaches that focus on ...
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Positioning human factors in the user interface development chain
Jonathan Grudin, Susan F. Ehrlich, Rick Shriner
Pages: 125-131
doi>10.1145/29933.30871
Full text: PDFPDF

Human factors professionals are not completely free to support the optimization of user interface design within the time span of individual software development projects. Interface design is constrained by conservative forces, such as the expectations ...
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The interface is often not the problem
Bengt Goransson, Mats Lind, Else Pettersson, Bengt Sandblad, Patrik Schwalbe
Pages: 133-136
doi>10.1145/29933.30872
Full text: PDFPDF

Computer systems in the form of tools for specific functions within a work environment are becoming increasingly common. Because the users are not computer experts, and because the introduction of the new tools can dramatically change their tasks, problems ...
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Designing for designers: an analysis of design practice in the real world
Mary Beth Rosson, Susanne Maass, Wendy A. Kellogg
Pages: 137-142
doi>10.1145/29933.30873
Full text: PDFPDF

Twenty-two designers were interviewed about their design of interactive systems. They were asked to select a recent project having a significant user interface component, and were probed about the general design process involved, how the design of the ...
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Automated lip-synch and speech synthesis for character animation
J. P. Lewis, F. I. Parke
Pages: 143-147
doi>10.1145/29933.30874
Full text: PDFPDF

An automated method of synchronizing facial animation to recorded speech is described. In this method, a common speech synthesis method (linear prediction) is adapted to provide simple and accurate phoneme recognition. The recognized phonemes are then ...
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Story driven animation
Yosuke Takashima, Hideo Shimazu, Masahiro Tomono
Pages: 149-153
doi>10.1145/29933.30875
Full text: PDFPDF

An animation system has been developed which generates animations from stories written in natural language. The system consists of three modules: story understanding module, stage directing module and action generating module. The story understanding ...
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Issues limiting the acceptance of user interfaces using gesture input and handwriting character recognition (panel)
John Sibert, Michael G. Buffa, Hewitt D. Crane, Wolfgang Doster, James Rhyne, Jean Renaerd Ward
Pages: 155-158
doi>10.1145/29933.30876
Full text: PDFPDF

Recently there has been increasing attention to character recognition/graphical user interfaces under the name of “gesture input”. This technique actually has a long history: “sketch recognition” interfaces of 15 or more years ...
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What kind of minimal instruction manual is the most effective
John B. Black, John M. Carroll, Stuart M. McGuigan
Pages: 159-162
doi>10.1145/29933.275623
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An empirical study examined the effectiveness of four different versions of a self-instruction manual for a word processing system: a Skeletal version that explicitly states only the essential information, an Inferential version that has the users infer ...
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Intelligent help in a one-shot dialog: a protocol study
Amy Aaronson, John M. Carroll
Pages: 163-168
doi>10.1145/29933.275624
Full text: PDFPDF

A database of 150 interactions conducted via electronic mail was analyzed. The database had been constructed as an on-line tool for users and advisors, but the interactions can also be regarded as modelling intelligent help dialog in which posing a query ...
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Learning a word processing system with training wheels and guided exploration
Richard Catrambone, John M. Carroll
Pages: 169-174
doi>10.1145/29933.275625
Full text: PDFPDF

A Training Wheels interface creates a reduced functionality system intended to prevent new users from suffering the consequences of certain types of common errors when they exercise system functions and procedures. This has been shown to be an effective ...
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Behavioral experiments on handmarkings
John D. Gould, Josiane Salaun
Pages: 175-181
doi>10.1145/29933.275626
Full text: PDFPDF

Handmarkings, e.g., handwritten proofeditors' marks, can be used as direct editing commands to an interactive computer system. Three exploratory experiments studied the potential value of handmarkings for editing text and pictures. Results showed that ...
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An evaluation of an eye tracker as a device for computer input2
Colin Ware, Harutune H. Mikaelian
Pages: 183-188
doi>10.1145/29933.275627
Full text: PDFPDF

Since humans direct their visual attention by means of eye movements, a device which monitors eye movements should be a natural “pick” device for selecting objects visually present on a monitor. The results from an experimental investigation ...
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A hand gesture interface device
Thomas G. Zimmerman, Jaron Lanier, Chuck Blanchard, Steve Bryson, Young Harvill
Pages: 189-192
doi>10.1145/29933.275628
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This paper reports on the development of a hand to machine interface device that provides real-time gesture, position and orientation information. The key element is a glove and the device as a whole incorporates a collection of technologies. Analog ...
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Developing computer animation packages (panel)
Jeffrey Graber, Kevin Lefebvre, Michael Sciulli, Donald Leich, Milan Novacek, David Ross, David Zeltzer, David Sturman
Pages: 193-196
doi>10.1145/29933.275629
Full text: PDFPDF

Specialized computer architectures can provide better price/performance for executing image processing and graphics applications than general purpose designs. Two processors are presented that use parallel SIMD data paths to support common graphics ...
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Learning about hidden events in system interactions
Stephen Casner, Clayton Lewis
Pages: 197-203
doi>10.1145/29933.275630
Full text: PDFPDF

Understanding how to use a computer system often requires knowledge of hidden events: things which happen as a result of user actions but which produce no immediate perceptible effect. How do users learn about these events? Will learners explain the ...
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Transfer of learning: beyond common elements
Linda Tetzlaff
Pages: 205-210
doi>10.1145/29933.275631
Full text: PDFPDF

An experiment on transfer of learning using text editors revealed significant differences in performance, based on the learning experience of the subjects. The set of commands of a text editor was divided into four subsets. Different groups of subjects ...
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Sophisticated image rendering in environmental design review
John W. Danahy
Pages: 211-218
doi>10.1145/29933.275632
Full text: PDFPDF

The Landscape Architecture Programme and the Computer Systems Research Institute at the University of Toronto undertook two studies using advanced rendering tools pioneered in the areas of computer animation and graphic art. Through two professional ...
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The user interface and program structure of a graphical VLSI layout editor
Kevin S. B. Szabó, Mohamed I. Elmasry
Pages: 219-225
doi>10.1145/29933.275633
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In this paper the user interface and program organization of the SYMPLE VLSI symbolic layout editor is examined. The user interface is driven by a small interpreter that is constructed from a LISP-like language at run time and has access ...
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Computer-supported cooperative work (panel): is this REALLY a new field of research?
Irene Greif, Bill Curtis, Herb Krasner, Thomas W. Malone, Ben Shneiderman
Pages: 227-228
doi>10.1145/29933.275634
Full text: PDFPDF
Specifying complex dialogs in ALGAE
Mark A. Flecchia, R. Daniel Bergeron
Pages: 229-234
doi>10.1145/29933.275635
Full text: PDFPDF

The complexity and high development costs of user interfaces has led to research into the design of User Interface Management Systems (UIMSs). At the heart of a UIMS is a facility for specifying a dialog control component, which processes user actions ...
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Modular implementation of presentations
Pedro Szekely
Pages: 235-240
doi>10.1145/29933.275636
Full text: PDFPDF

The presentation of an application program specifies how the data and operations provided by an application are presented to users. Most traditional techniques for implementing presentations lead to unstructured, unmodular implementations that are hard ...
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Event-response systems: a technique for specifying multi-threaded dialogues
Ralph D. Hill
Pages: 241-248
doi>10.1145/29933.275637
Full text: PDFPDF

Event-Response Systems are a technique for specifying the syntax of multi-threaded dialogues. They are based on the paradigm of specifying system responses to events generated by the user. They can compactly represent the concurrency needed to implement ...
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Towards a model of user perception of computer systems response time
Robert Geist, Robert Allen, Ronald Nowaczyk
Pages: 249-253
doi>10.1145/29933.275638
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The foundational structure of a new model of user perception of computer system response time is proposed. It is suggested that the development of such a model is now of central importance to the computer system configuration design effort. The new model ...
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A comparison of rule-based and positionally constant arrangements of computer menu items
Benjamin L. Somberg
Pages: 255-260
doi>10.1145/29933.275639
Full text: PDFPDF

An experiment was conducted to evaluate user performance under four different menu item arrangements: alphabetic, probability of selection (most popular choices are positioned near the beginning of the list), random, and positionally constant (consistent ...
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Comparing a form-based and a language-based user interface for instructing a mail program
Robin Jeffries, Jarrett Rosenberg
Pages: 261-266
doi>10.1145/29933.275640
Full text: PDFPDF

In the domain of interaction languages, forms have been found to be of value in allowing users, especially non-programmers, to specify objects and operations with a minimum of training, time, and errors. Most of that research, however, has been ...
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Intelligence in interfaces (panel)
Robert Neches, John Seely Brown, Norm Sondheimer, Tom Malone, Mike Williams
Pages: 267-269
doi>10.1145/29933.275641
Full text: PDFPDF

The purpose of this symposium is three-fold:First, by presenting a selection of our work as examples, we seek to define a model of intelligent interaction and illustrate points in the interface process where artificial intelligence can play ...
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Creating dynamic interaction techniques by demonstration
Brad A. Myers
Pages: 271-278
doi>10.1145/29933.275642
Full text: PDFPDF

When creating highly-interactive, Direct Manipulation interfaces, one of the most difficult design and implementation tasks is handling the mouse and other input devices. Peridot, a new User Interface Management System, addresses this problem by allowing ...
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Panther: a specification system for graphical controls
J. I. Helfman
Pages: 279-284
doi>10.1145/29933.275643
Full text: PDFPDF

An experimental graphical control specification system, called Panther, has been written in C for UNIX®-based applications. Unlike similar systems, which focus on combining interaction techniques, Panther allows the specification of low-level interactions ...
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A control panel interface for graphics and image processing applications
Gene L. Fisher, Kenneth I. Joy
Pages: 285-290
doi>10.1145/29933.275644
Full text: PDFPDF

This paper describes a graphical interface for application programs. The interface is based on the notion of a control panel. A control panel contains a browsable list of an application's parameters and a set of functions to control ...
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The use of scenarios in human-computer interaction research: turbocharging the tortoise of cumulative science
Richard M. Young, Phil Barnard
Pages: 291-296
doi>10.1145/29933.275645
Full text: PDFPDF

A scenario is an idealised but detailed description of a specific instance of human-computer interaction (HCI). A set of scenarios can be used as a “filter bank” to weed out theories whose scope is too narrow for them to apply to many real ...
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Structural analysis of verbal data
Wayne A. Bailey, Edwin J. Kay
Pages: 297-301
doi>10.1145/29933.275646
Full text: PDFPDF

Current methods of analyzing verbal reports (Protocol Analysis) from human-computer interactions fall short of their potential. Although there are systematic methods for collecting complete and objective verbal reports applicable to a broad range of ...
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Evaluating user and system models: applying scaling techniques to problems in human-computer interaction
Wendy A. Kellogg, Timothy J. Breen
Pages: 303-308
doi>10.1145/29933.275647
Full text: PDFPDF

A user's mental model of a system should be an important determinant of performance and as well as a means of understanding why particular user errors occur. In particular, experienced users' models should be in closer agreement with the system than ...
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Issues from the 1986 workshop on interactive 3D graphics (panel)
Henry Fuchs, Stuart Card, Frank Crow, Stephen M. Pizer
Page: 309
doi>10.1145/29933.275648
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Whiter (or wither) UIMS?
Dan R. Olsen, Jr., Mark Green, Keith A. Lantz, Andrew Schulert, John L. Sibert
Pages: 311-314
doi>10.1145/29933.275649
Full text: PDFPDF

The subject of User Interface Management Systems (UIMS) has been a topic of research and debate for the last several years. The goal of such systems has been to automate the production of user interface software. The problem of building quality user ...
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Evolution of an organizational interface: the new business department at a large insurance firm
Andrew Clement, C. C. Gotlieb
Pages: 315-322
doi>10.1145/29933.275650
Full text: PDFPDF

This paper describes how the work organization and computer system of the New Business Department at a large life insurance firm have interacted and evolved over time. The dynamics of interaction are explained largely in terms of the economic incentive ...
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Social and psychological factors influencing the design of office communications systems
Susan F. Ehrlich
Pages: 323-329
doi>10.1145/29933.275651
Full text: PDFPDF

Office automation is used by groups of people with complex communication needs to help them reach business goals such as scheduling, tracking, reviewing, and delegating. Effective individual and group decisions are heavily dependent on communication ...
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The politics of human factors (panels)
William Mosteller, Stephen J. Boies, Charles E. Grantham, Thomas Drby, Richard Rubinstein, Dennis Wixon
Pages: 331-332
doi>10.1145/29933.275652
Full text: PDFPDF
Psychology as a mother of invention
Thomas K. Landauer
Pages: 333-335
doi>10.1145/29933.275653
Full text: PDFPDF
The social dimensions of computerization
Rob Kling
Pages: 337-339
doi>10.1145/29933.275654
Full text: PDFPDF

While industrialized countries have been rapidly computerizing, the ultimate forms of computerization and their social consequences are still somewhat open-ended. The general directions of equipment developments have been relatively clear - toward computer-based ...
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Summary of the CHI'87 doctoral consortium
Tom Carey
Pages: 341-342
doi>10.1145/29933.275837
Full text: PDFPDF

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