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Mechanisms for comparing chess programs
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Authors:
T. A. Marsland
P. G. Rushton
Published in:
· Proceeding
ACM '73 Proceedings of the ACM annual conference
Pages 202-205
Atlanta, Georgia, USA — August 27 - 29, 1973
ACM
New York, NY
, USA
©1973
table of contents
doi>
10.1145/800192.805703
1973 Article
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· Citation Count: 2
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Author Tags
algorithmic game theory and mechanism design
computer games
interactive games
massively multiplayer online games
measurement
performance
performance
reusability
software performance
software selection and adaptation
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