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Game and interactivity in computer science education

Published:30 July 2006Publication History

ABSTRACT

Interactive computer graphics and games are powerful tools that can be used in the educational process. Much research shows that the learning process is highly enhanced when this kind of approach is used in computer science teaching, not only because of the motivation they engender, but also because high end results can be easily generated with relatively little effort.In fact, both interactive and game tools are growing in importance for supporting computer science learning, since they are capable of covering many of the typical topics included in the curriculum: Linear Algebra, Artificial Intelligence, Computer Graphics, Network, Real Time Simulations, Human Computer Interaction, Software Engineering, among other important topics.

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          • Published in

            cover image ACM Conferences
            SIGGRAPH '06: ACM SIGGRAPH 2006 Educators program
            July 2006
            246 pages
            ISBN:1595933646
            DOI:10.1145/1179295

            Copyright © 2006 ACM

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            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 30 July 2006

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            Overall Acceptance Rate1,822of8,601submissions,21%

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