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Kinesthetic media: touch, toys & interactive materials

Published:30 July 2006Publication History

ABSTRACT

The Tangible Media Group at the MIT Media Lab has done a series of investigations into new multi-modal interactive toys and interfaces that utilize gesture and the sense of touch to improve interpersonal communication, education, and access to digital information. Our vision is to improve people's access to computers by creating computational media that take advantage of existing skills people have developed through working with physical objects [Ishii and Ullmer 1997]. Kinesthetic media are computational toys and materials that use movement to support communication and learning through physical interaction. This article will survey the design and motivations for kinesthetic media through two example projects, Topobo and Super Cilia Skin: an Interactive Membrane.

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References

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          cover image ACM Conferences
          SIGGRAPH '06: ACM SIGGRAPH 2006 Educators program
          July 2006
          246 pages
          ISBN:1595933646
          DOI:10.1145/1179295

          Copyright © 2006 ACM

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          Publication History

          • Published: 30 July 2006

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