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Making of an interactive teaching gem

Published:30 July 2006Publication History

ABSTRACT

Current educational repositories lack in interactive material. We describe the full pipeline for creating an interactive teaching gem in computer graphics and related domains. Based on experiences from our own classroom use, we explain why and how we specify learning objectives, set up unit tasks, design interactivity levels, and provide source code for homework. The pipeline is illustrated with the making of a real interactive teaching gem. From this we derive implications for computer graphics educators and current community building efforts, and formulate two matching repository services.

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  1. Making of an interactive teaching gem

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            cover image ACM Conferences
            SIGGRAPH '06: ACM SIGGRAPH 2006 Educators program
            July 2006
            246 pages
            ISBN:1595933646
            DOI:10.1145/1179295

            Copyright © 2006 ACM

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            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 30 July 2006

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