ABSTRACT
No abstract available.
- Logitech, 1992. 3D mouse and head tracker. Technical reference manual, available online at www.vrdepot.com/manual--tracker.pdfGoogle Scholar
- Richard Marks, 2000. Medieval Chamber. Emerging Technologies, etech 58, SIGGRAPH.Google Scholar
- Seungbae Lee, Gi-Joon Nam, Junseok Chae, Hanseup Kim, and Alan J. Drake, 2001. Two-dimensional position detection system with MEMS accelerometers for mouse applications. In The Proceedings of the 38th Design Automation Conference (DAC 2001), Las Vegas, NV. Google Scholar
Digital Library
- David H. Eberly, 2004. Game Physics, Elsevier. Google Scholar
Digital Library
Recommendations
How computer gamers experience the game situation: a behavioral study
Very little is known about computer gamers' playing experience. Most social scientific research has treated gaming as an undifferentiated activity associated with various factors outside the gaming context. This article considers computer games as ...
Computer game-flow design
Computer games are a rapidly growing segment of the entertainment industry. Design and development of modern computer games can be a complex activity involving many participants from a variety of disciplines. However, computer game design approaches ...
Observer-based adaptive fuzzy controller for nonlinear systems with unknown control directions and input saturation
This paper addresses design of an observer-based adaptive fuzzy controller for a class of single-inputsingle-output (SISO) nonlinear systems with unknown dynamics subject to input nonlinearity and unknown direction. The proposed controller is ...





Comments