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Designing interactive visualization tools for the graphics classroom

Published:01 March 1992Publication History
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Abstract

Student comprehension of the concepts and algorithms in computer graphics requires a thorough visual understanding of the processes involved. To assist this understanding in the computer graphics course at the Air Force Academy, a set of interactive visualization programs were created for classroom use. These programs demonstrate key graphic concepts using various visual metaphors. The process of creating and using these tools in the classroom highlighted several design guidelines when creating classroom visualization tools. This paper describes these design guidelines, and the way in which the tools are used in the classroom to support lecture material. The paper concludes with our experience using these tools and future plans.

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        • Published in

          cover image ACM SIGCSE Bulletin
          ACM SIGCSE Bulletin  Volume 24, Issue 1
          March 1992
          313 pages
          ISSN:0097-8418
          DOI:10.1145/135250
          Issue’s Table of Contents
          • cover image ACM Conferences
            SIGCSE '92: Proceedings of the twenty-third SIGCSE technical symposium on Computer science education
            March 1992
            332 pages
            ISBN:0897914686
            DOI:10.1145/134510

          Copyright © 1992 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 1 March 1992

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