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Optimizing content-preserving projections for wide-angle images

Published:27 July 2009Publication History
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Abstract

Any projection of a 3D scene into a wide-angle image unavoidably results in distortion. Current projection methods either bend straight lines in the scene, or locally distort the shapes of scene objects. We present a method that minimizes this distortion by adapting the projection to content in the scene, such as salient scene regions and lines, in order to preserve their shape. Our optimization technique computes a spatially-varying projection that respects user-specified constraints while minimizing a set of energy terms that measure wide-angle image distortion. We demonstrate the effectiveness of our approach by showing results on a variety of wide-angle photographs, as well as comparisons to standard projections.

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                    cover image ACM Transactions on Graphics
                    ACM Transactions on Graphics  Volume 28, Issue 3
                    August 2009
                    750 pages
                    ISSN:0730-0301
                    EISSN:1557-7368
                    DOI:10.1145/1531326
                    Issue’s Table of Contents

                    Copyright © 2009 ACM

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                    Publication History

                    • Published: 27 July 2009
                    Published in tog Volume 28, Issue 3

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