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Adaptive global visibility sampling

Published:27 July 2009Publication History
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Abstract

In this paper we propose a global visibility algorithm which computes from-region visibility for all view cells simultaneously in a progressive manner. We cast rays to sample visibility interactions and use the information carried by a ray for all view cells it intersects. The main contribution of the paper is a set of adaptive sampling strategies based on ray mutations that exploit the spatial coherence of visibility. Our method achieves more than an order of magnitude speedup compared to per-view cell sampling. This provides a practical solution to visibility preprocessing and also enables a new type of interactive visibility analysis application, where it is possible to quickly inspect and modify a coarse global visibility solution that is constantly refined.

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References

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        cover image ACM Transactions on Graphics
        ACM Transactions on Graphics  Volume 28, Issue 3
        August 2009
        750 pages
        ISSN:0730-0301
        EISSN:1557-7368
        DOI:10.1145/1531326
        Issue’s Table of Contents

        Copyright © 2009 ACM

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        Publication History

        • Published: 27 July 2009
        Published in tog Volume 28, Issue 3

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