ABSTRACT
We present an interactive system for creating pen-and-ink illustrations. The system uses stroke textures—collections of strokes arranged in different patterns—to generate texture and tone. The user “paints” with a desired stroke texture to achieve a desired tone, and the computer draws all of the individual strokes.
The system includes support for using scanned or rendered images for reference to provide the user with guides for outline and tone. By following these guides closely, the illustration system can be used for interactive digital halftoning, in which stroke textures are applied to convey details that would otherwise be lost in this black-and-white medium.
By removing the burden of placing individual strokes from the user, the illustration system makes it possible to create fine stroke work with a purely mouse-based interface. Thus, this approach holds promise for bringing high-quality black-and-white illustration to the world of personal computing and desktop publishing.
Supplemental Material
Available for Download
- 1.Brian Cabral and Leith (Casey) Leedom. Imaging Vector Fields Using Line Integral Convolution. Proceedings of SIGGRAPH 93 (Anaheim, California, August 1-6, 1993). In Computer Graphics, Annual Con-ference Series, 1993, pages 263-272. Google Scholar
Digital Library
- 2.John Canny. A Computational Approach To Edge Detection. In Ran-gachar Kasturi and Ramesh C. Jain, editors, Computer Vision: Prin-ciples, pages 112-131. IEEE Computer Society Press, Los Alamitos, California, 1991. Reprinted from IEEE Transactions on Pattern Anal-ysis and Machine Intelligence, 8(6):679-698, November 1986. Google Scholar
Digital Library
- 3.Tunde Cockshott, John Patterson, and David England. Modelling the Texture of Paint. In Proceedings of EUROGRAPHICS '92, pages C- 217 to C-226, September 1992.Google Scholar
- 4.Adam Finkelstein and David H. Salesin. Multiresolution Curves. Pro-ceedings of SIGGRAPH 94 (Orlando, Florida, July 24-29, 1994). In Computer Graphics, Annual Conference Series, 1994. Google Scholar
Digital Library
- 5.Michel Gangnet, Jean-Claude Herve, Thierry Pudet, and Jean-Manuel Van Thong. Incremental Computation of Planar Maps. Pro-ceedings of SIGGRAPH '89 (Boston, Massachusetts, July 31-August 4, 1989). In Computer Graphics 23, 3 (August 1989), pages 345-354. Google Scholar
Digital Library
- 6.Arthur L. Guptill. Rendering in Pen and Ink. Watson-Guptill Publica-tions, New York, 1976.Google Scholar
- 7.Paul Haeberli. Paint by Numbers: Abstract Image Representations. Proceedings of SIGGRAPH '90 (Dallas, Texas, August 6-10, 1990). In Computer Graphics 24, 4 (August 1990), pages 207-214. Google Scholar
Digital Library
- 8.Paul Haeberli and Mark Segal. Texture Mapping as a Fundamen-tal Drawing Primitive. In Proceedings of the Fourth Annual EURO-GRAPHICS Workshop on Rendering, pages 259-266, Paris, June 1993. Ecole Normale Superieure.Google Scholar
- 9.Douglas Kirkland. Icons. Collins Publishers San Francisco, San Fran-cisco, California, 1993.Google Scholar
- 10.John-Peter Lewis. Texture Synthesis for Digital Painting. Proceedings of SIGGRAPH '84 (Minneapolis, Minnesota, July 23-27, 1984). In Computer Graphics 18, 3 (July 1984), pages 245-252. Google Scholar
Digital Library
- 11.Theo Pavlidis. An Automatic Beautifier for Drawings and Illustrations. Proceedings of SIGGRAPH '85 (San Francisco, California, July 22- 26, 1985). In Computer Graphics 19, 3 (July 1985), pages 225-230. Google Scholar
Digital Library
- 12.Henry C. Pitz. Ink Drawing Techniques. Watson-Guptill Publications, New York, 1957.Google Scholar
- 13.The Premisys Corporation, Chicago. Squiggle, 1993.Google Scholar
- 14.Takafumi Saito and Tokiichiro Takahashi. Comprehensible Rendering of 3D Shapes. Proceedings of SIGGRAPH '90 (Dallas, Texas, August 6-10, 1990). In Computer Graphics 24, 4 (August 1990), pages 197- 206. Google Scholar
Digital Library
- 15.Robert Sedgewick. Algorithms. Addison-Wesley Publishing Com-pany, Reading, Massachusetts, 1983. Google Scholar
Digital Library
- 16.Gary Simmons. The Technical Pen. Watson-Guptill Publications, New York, 1992.Google Scholar
- 17.Steve Strassman. Hairy Brushes. Proceedings of SIGGRAPH '86 (Dallas, Texas, August 18-22, 1986). In Computer Graphics 20, 4 (Au-gust 1986), pages 225-232. Google Scholar
Digital Library
- 18.Ivan E. Sutherland. Sketchpad: A Man-Machine Graphics Communi-cation System. In Proceedings of the Spring Joint Computer Confer-ence, pages 329-346, 1963. Google Scholar
Digital Library
- 19.Robert Ulichney. Digital Halftoning. The MIT Press, Cambridge, 1987. Google Scholar
Digital Library
- 20.Georges Winkenbach and David H. Salesin. Computer-Generated Pen-and- Ink Illustration. Proceedings of SIGGRAPH 94 (Orlando, Florida, July 24-29, 1994). In Computer Graphics, Annual Conference Series, 1994. Google Scholar
Digital Library
Index Terms
Interactive pen-and-ink illustration
Recommendations
Computer-generated pen-and-ink illustration
SIGGRAPH '94: Proceedings of the 21st annual conference on Computer graphics and interactive techniquesThis paper describes the principles of traditional pen-and-ink illustration, and shows how a great number of them can be implemented as part of an automated rendering system. It introduces “stroke textures,” which can be used for achieving both texture ...
Orientable textures for image-based pen-and-ink illustration
SIGGRAPH '97: Proceedings of the 24th annual conference on Computer graphics and interactive techniquesInteractive Pen-and-Ink Illustration
Seminal Graphics Papers: Pushing the Boundaries, Volume 2We present an interactive system for creating pen-and-ink illustrations. The system uses stroke textures-collections of strokes arranged in different patterns-to generate texture and tone. The user "paints" with a desired stroke texture to achieve a ...





Comments