Abstract
In December 2009 and November 2010, the first and second Lemonade Stand game competitions were held. In each competition, 9 teams competed, from University of Southampton, University College London, Yahoo!, Rutgers, Carnegie Mellon, Brown, Princeton, et cetera. The competition, in the spirit of Axelrod's iterated prisoner's dilemma competition, which addressed whether or not you should cooperate, asks the questions, "how should you cooperate, and with whom?" The third competition (whose results will be announced at IJCAI 2011) is open for submissions until July 1st, 2011.
- Axelrod, R. 1980. More effective choice in the prisoner's dilemma. The Journal of Conflict Resolution 24, 3 (Sep.), 379--403.Google Scholar
Cross Ref
- Axelrod, R. 1984. The Evolution of Cooperation. Basic Books, United States of America.Google Scholar
- de Cote, E. M., Chapman, A., Sykulski, A., and Jennings, N. 2010. Automated planning in repeated adversarial games. In 26th Conference on Uncertainty in Artificial Intelligence (UAI 2010). Association for Uncertainty in Artificial Intelligence, Avalon, California.Google Scholar
- Nash, J. 1951. Non-cooperative games. Annals of Mathematics Journal 54, 286--295.Google Scholar
Cross Ref
- Reitter, D., Juvina, I., Stocco, A., and Lebiere, C. 2010. Resistance is futile: Winning lemonade market share through metacognitive reasoning in a three-agent cooperative game. In Proceedings of the 19th Behavior Representation in Modeling and Simulation (BRIMS).Google Scholar
- Sykulski, A., Cote, A. C. E. M. D., and Jennings, N. 2010. EA2: The winning strategy for the inaugural lemonade stand game tournament. In 19th European Conference on Artificial Intelligence. Google Scholar
Digital Library
- Wunder, M., Kaisers, M., Littman, M., and Yaros, J. 2010. A cognitive hierarchy model applied to the lemonade game. In AAAI Workshop on Interactive Decision Theory and Game Theory (IDTGT).Google Scholar
Index Terms
The lemonade stand game competition: solving unsolvable games
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