ABSTRACT
No abstract available.
Supplemental Material
Available for Download
References
- 1.BERGER, M. Geometry, Volume II. Springer-Verlag, New York, 1987. Translated by M. Cole and S. Levy.Google Scholar
- 2.CooK, R. L. Stochastic sampling in computer graphics. ACM Transactions on Graphics 5, 1 (1986), 51-72. Google Scholar
Digital Library
- 3.HANRAHAN, P., SALZMAN, D., AND AUPPERLE, L. A rapid hierarchical radiosity algorithm. Computer Graphics 25, 4 (July 1991), 197-206. Google Scholar
Digital Library
- 4.RUBINSTEIN, R.Y. Simulation and the Monte Carlo Method. John Wiley ~z Sons, New York, 1981. Google Scholar
Digital Library
- 5.SHIRLEY, P., WANG, C., AND ZIMMERMAN, K. Monte carlo methods for direct lighting calculations. A CM Transactions on Graphics (1995). To appear. Google Scholar
Digital Library
- 6.SPANIER, J., AND GELBARD, E. M. Monte Carlo Principles and Neutron Transport Problems. Addison-Wesley, Reading, Massachusetts, 1969.Google Scholar
- 7.TURK, G. Generating random points in triangles. In Graphics Gems, A. S. Glassner, Ed. Academic Press, New York, 1990, pp. 24-28. Google Scholar
Digital Library
Index Terms
Stratified sampling of spherical triangles





Comments