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Unreal Engine 4 Elemental

Published:05 August 2012Publication History

ABSTRACT

Developed by Epic Games, Elemental is the first real-time demonstration showcasing its next-generation Unreal Engine 4 technology. The demo presents rendering features utilizing DirectX 11 hardware. It takes per-pixel deferred shading to the next level: energy-conserving specular highlights from area lights and shadowed reflections from emissive materials creating area lights with shadowing, dynamic global illumination that affects both opaque and translucent materials, glossy surfaces that feature accurate reflections, subsurface scattering, and deferred decals. All lighting is complemented by the new GPU-accelerated particle simulation and the new post-processing pipeline.

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  • Published in

    cover image ACM Conferences
    SIGGRAPH '12: ACM SIGGRAPH 2012 Computer Animation Festival
    August 2012
    77 pages
    ISBN:9781450316774
    DOI:10.1145/2341836

    Copyright © 2012 ACM

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 5 August 2012

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