ABSTRACT
The wide variety of commercially available and emerging 3D displays - such as stereoscopic, multi-view and light-field displays - makes content creation challenging as each displays technology requires a different number of views available of the scene. As consequence, the content creation pipelines differ considerably and involve different camera setups such as beam-splitter rigs with small baselines and high quality cameras used for stereo 3D productions or camera arrays for auto-stereoscopic displays which usually use small lower quality cameras in a side-by-side arrangement. Converting content shot for a specific display technology into a different format usually impairs the image quality and is very labor-intensive.
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