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Combiform: a combinable social gaming platform

Published:05 August 2012Publication History

ABSTRACT

Combiform [see Fig. 1 center, video: 4-1] is a novel digital gaming console featuring four combinable handheld controllers. In particular, multiple players may freely combine and lock together their handheld game controllers, thereby creating a very flexible collective and transformable tangible interface. It can be understood as an emerging gaming system attempting to expand the co-located (the same confined physical space) social play experiences introduced by platforms such as Nintendo Wii, Microsoft Kinect and Hasbro Bop-it. Most co-located video games direct players' attention to the screen but not to the other players. This arrangement counter-acts the natural affordances required for social interaction [1]. Combiform is especially designed to drastically improve co-attentiveness during co-located play. The system and its 10 games emphasize tangible body-to-body interaction via a flexible combining and decombining mechanism. This new interactive technique affords an exceptionally strong re-enforcement for player to pay close attention to other players. In addition to significantly improving focus attention, players could now feel and direct each other's movements and gestures via these tangible links between controllers [video: 4-2].

References

  1. de Kort, Y. et al., 2007. People, places and play: A research framework for digital game experience in a socio-spatial context. DiGRA 2007 Proceedings "Situated Play"Google ScholarGoogle Scholar
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  3. Vanden Abeele, V. et al., 2009. Gaming Naturally is more Fun Together: the Influence of Controller Type on Player Experience. ACE 2009Google ScholarGoogle Scholar
  4. Video LinksGoogle ScholarGoogle Scholar
  5. Promotional Video http://youtu.be/r92cDygrDiM?hd=1Google ScholarGoogle Scholar
  6. Blow-it up http://youtu.be/aGZG5hGJuDw?hd=1Google ScholarGoogle Scholar
  7. Switch http://youtu.be/L94odcsVWHI?hd=1Google ScholarGoogle Scholar
  8. Match! http://youtu.be/U5QS-e2G50M?hd=1Google ScholarGoogle Scholar
  9. T.A.I http://youtu.be/I2BNBu7aMYIGoogle ScholarGoogle Scholar
  10. Pop Quiz http://youtu.be/tV_HWMqIenIGoogle ScholarGoogle Scholar

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      • Published in

        cover image ACM Conferences
        SIGGRAPH '12: ACM SIGGRAPH 2012 Emerging Technologies
        August 2012
        26 pages
        ISBN:9781450316804
        DOI:10.1145/2343456

        Copyright © 2012 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 5 August 2012

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