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Experiential media systems

Published:17 October 2013Publication History
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Abstract

This article presents a personalized narrative on the early discussions within the Multimedia community and the subsequent research on experiential media systems. I discuss two different research initiatives—design of real-time, immersive multimedia feedback environments for stroke rehabilitation; exploratory environments for events that exploited the user's ability to make connections. I discuss the issue of foundations: the question of multisensory integration and superadditivity; the need for identification of “first-class” Multimedia problems; expanding the scope of Multimedia research.

References

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  1. Experiential media systems

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      • Published in

        cover image ACM Transactions on Multimedia Computing, Communications, and Applications
        ACM Transactions on Multimedia Computing, Communications, and Applications  Volume 9, Issue 1s
        Special Sections on the 20th Anniversary of ACM International Conference on Multimedia, Best Papers of ACM Multimedia 2012
        October 2013
        218 pages
        ISSN:1551-6857
        EISSN:1551-6865
        DOI:10.1145/2523001
        Issue’s Table of Contents

        Copyright © 2013 ACM

        Publisher

        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 17 October 2013
        • Revised: 1 June 2013
        • Accepted: 1 June 2013
        • Received: 1 May 2013
        Published in tomm Volume 9, Issue 1s

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