ABSTRACT
Recent work for deformation transfer is almost based on the deformation gradient framework [Sumner and Popović 2004], which deforms a target mesh by transferring local affine transformation in an optimization framework. We aim to explore a coordinate-invariant quantity for deformation transfer. What we propose here is to achieve deformation by transferring stretchiness ratio between the source meshes to the target.
- Ma, W.-C., Wang, Y.-H., Fyffe, G., Chen, B.-Y., and Debevec, P. 2012. A blendshape model that incorporates physical interaction. Computer Animation and Virtual Worlds 23, 3-4, pp. 235--243. Google Scholar
Digital Library
- Shi, L., Yu, Y., Bell, N., and Feng, W.-W. 2006. A fast multigrid algorithm for mesh deformation. In ACM SIGGRAPH 2006 Papers, ACM, SIGGRAPH '06, pp.1108--1117. Google Scholar
Digital Library
- Sumner, R. W., and Popović, J. 2004. Deformation transfer for triangle meshes. In ACM SIGGRAPH 2004 Papers, ACM, SIGGRAPH '04, pp. 399--405. Google Scholar
Digital Library
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