ABSTRACT
EVE Online is a massive multiplayer online game celebrating its 10th anniversary this year. CCP wanted to rethink how players plan and execute the progression path of their characters, as well as define more clearly the attributes and roles of the hundreds of ships that exist in the game. CCP developed a visualization tree to show players their mark on the EVE Universe in terms of piloting and mastering of ships using their UI framework, Carbon to move the Player Experience of EVE into the next decade while making sure the Art Direction and technical aspects were being considered along the way.
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