
References
- Bergen90.Bergen, J. R. and R. Hingorani. "Hierarchical motionbased frame rate conversion," David Sarnoff Research Center, Princeton, N. J.Google Scholar
- Foley84.Foley, James and Adries Van Dam. Fundamentals of Interactive Computer Graphics. Addison-Wesley, Reading, Massachusetts, 1984. Google Scholar
Digital Library
- Franke79.Franke, F. "A Critical Comparison of Some Methods for Interpolation of Scattered Data," Report NPS-53-79-03 of the Naval Postgraduate School, Monterey, CA. Obtained from the U.S Department of Commerce, National Technical Information Service.Google Scholar
- Haeberli90.Haeberli, Paul. "Paint By Numbers: Abstract Image Representations," Computer Graphics, SIGGRAPH Annual Conference Proceedings 1990, pp. 207-214. Google Scholar
Digital Library
- Hsu94.Hsu, Siu Chi and Irene Lee. "Drawing and Animation Using Skeletal Strokes," Computer Graphics, SIGGRAPH Annual Conference Proceedings 1994, pp. 109-118. Google Scholar
Digital Library
- Jain95.Jain, Ramesh, Rangachar Kasturi, and Brian Schunck. Machine Vision. McGraw-Hill, Inc. New York, 1995. Google Scholar
Digital Library
- Kingston80.Kingston, Jeremy. Arts and Artists. Book Club Associates, London, 1980. pp. 98-99.Google Scholar
- Meier96.Meier, Barbara. "Painterly Rendering for Animation," Computer Graphics, SIGGRAPH Annual Conference Proceedings 1996, pp. 477-484. Google Scholar
Digital Library
- Preparata85.Preparata, Franco, Michal Ian Shamos, Computational Geometry An Introduction. Springer-Veralg, 1985. Google Scholar
Digital Library
- Salisbury94.Salisbury, Michael, Sean Anderson, Ronen Barzel, and David Salesin. "Interactive Pen-and-Ink Illustration", Computer Graphics, SIGGRAPH Annual Conference Proceedings 1994, pp. 101-108. Google Scholar
Digital Library
- Salisbury96.Salisbury, Mike, Corin Anderson, Dani Lischinski, and David Salesin. "Scale-Dependent Reproduction of Pen-and-Ink Illustrations", Computer Graphics, SIGGRAPH Annual Conference Proceedings 1996, pp. 461-468. Google Scholar
Digital Library
- Shewchuk96.ShewChuk, Jonathan. "Triangle: Engineering a 2D Quality Mesh Generator and Delaunay Triangulator," First Workshop on Applied Computational Geometry, Association for Computing Machinery, May, 1996, pp. 124-133. Google Scholar
Digital Library
- TriangleCode.Code for reference {Shewchuk96} available at http://www.cs.cmu.edu/Nquake/triangle.html.Google Scholar
Index Terms
(auto-classified)Processing images and video for an impressionist effect





Comments