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Inhabitat: an imaginary ecosystem in a children's science museum

Published:12 August 2018Publication History

ABSTRACT

Inhabitat is a mixed-reality artwork in which participants become part of an imaginary ecology through three simultaneous perspectives of scale and agency; three distinct ways to see with other eyes. This imaginary world was exhibited at a children's science museum for five months, using an interactive projection-augmented sculpture, a large screen and speaker array, and a virtual reality head-mounted display. This paper documents the work's motivations and design contributions, along with accounts of visitors' playful engagements and reflections within the complex interconnectivity of an artificial nature.

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References

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  8. Although the sand was chosen as the safest product available, some museum staff raised concerns about dust visible in the projections, and most of the sand was later removed, limiting this interaction.Google ScholarGoogle Scholar
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  • Published in

    cover image ACM Conferences
    SIGGRAPH '18: ACM SIGGRAPH 2018 Art Gallery
    August 2018
    129 pages
    ISBN:9781450357784
    DOI:10.1145/3202918

    Copyright © 2018 Owner/Author

    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 12 August 2018

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