ABSTRACT
Since its release, "The Design Engine" has been played by groups of students, teachers, and individuals looking to spark self-guided training. "The Design Engine" is a direct response to educators' requests for better classroom tools surrounding inspiration and 3D printing. By prompting participants to create their own original, imaginative works-instead of using pre-selected examples-teachers can keep their students better motivated through the process of mastering desktop 3D printing. We are hosting a brand new SIGGRAPH-edition of "The Design Engine," a constantly evolving series of challenges hosted within the Studio. Participants of all backgrounds can join for a short startup round, or stick around to design and develop their projects using the tools available in the SIGGRAPH Studio Workshop.
References
- Lizabeth Arum. 2018a. Design Engine community project. https://ultimaker.com/en/blog/52448-design-engine-community-project. (jan 2018). Accessed February 12, 2018.Google Scholar
- Lizabeth Arum. 2018b. Design Engine Community Project. https://ultimaker.com/en/resources/52450-design-engine-community-project. (jan 2018). Accessed February 12, 2018.Google Scholar
- Matthew Griffin. 2017. Introducing the Ultimaker Design Engine Starter Pack. https://ultimaker.com/en/blog/50940-introducing-the-ultimaker-design-engine-starter-pack. (aug 2017). Accessed February 12, 2018.Google Scholar
- Michael A. Parker. 2017. Ultimaker's Design Engine Starter Pack Card Game Inspires Students to Create Original 3D Printable Models. https://3dprint.com/185826/ultimaker-design-engine. (aug 2017). Accessed February 12, 2018.Google Scholar
Supplemental Material
video
mp4
217.6 MB
Index Terms
Design engine community project



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