ABSTRACT
In the aging society, people are paying more attention to having good exercise habits. The advancement of technology grants the possibility of learning various kinds of exercises using multi-media equipment, for example, watching instruction videos. However, it is difficult for users to learn accurate movements due to lack of feedback information.
Supplemental Material
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Digital Library
- Ping-Hsuan Han, Kuan-Wen Chen, Chen-Hsin Hsieh, Yu-Jie Huang, and Yi-Ping Hung. 2016. Ar-arm: Augmented visualization for guiding arm movement in the first-person perspective. In Proceedings of the 7th Augmented Human International Conference 2016. ACM, 31. Google Scholar
Digital Library
- Chun-Jui Lai, Ping-Hsuan Han, Han-Lei Wang, and Yi-Ping Hung. 2016. Exploring Manipulation Behavior on Video See-Through Head-Mounted Display with View Interpolation. In Asian Conference on Computer Vision Workshops. Springer, 258--270.Google Scholar
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Digital Library
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Cross Ref
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Digital Library
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Digital Library
Index Terms
tARget: limbs movement guidance for learning physical activities with a video see-through head-mounted display
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