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Blockwise Multi-Order Feature Regression for Real-Time Path-Tracing Reconstruction

Published:17 June 2019Publication History
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Abstract

Path tracing produces realistic results including global illumination using a unified simple rendering pipeline. Reducing the amount of noise to imperceptible levels without post-processing requires thousands of samples per pixel (spp), while currently it is only possible to render extremely noisy 1 spp frames in real time with desktop GPUs. However, post-processing can utilize feature buffers, which contain noise-free auxiliary data available in the rendering pipeline. Previously, regression-based noise filtering methods have only been used in offline rendering due to their high computational cost. In this article we propose a novel regression-based reconstruction pipeline, called Blockwise Multi-Order Feature Regression (BMFR), tailored for path-traced 1 spp inputs that runs in real time. The high speed is achieved with a fast implementation of augmented QR factorization and by using stochastic regularization to address rank-deficient feature data. The proposed algorithm is 1.8× faster than the previous state-of-the-art real-time path-tracing reconstruction method while producing better quality frame sequences.

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      • Published in

        cover image ACM Transactions on Graphics
        ACM Transactions on Graphics  Volume 38, Issue 5
        October 2019
        191 pages
        ISSN:0730-0301
        EISSN:1557-7368
        DOI:10.1145/3341165
        Issue’s Table of Contents

        Copyright © 2019 ACM

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        Publication History

        • Published: 17 June 2019
        • Accepted: 1 April 2019
        • Revised: 1 January 2019
        • Received: 1 April 2018
        Published in tog Volume 38, Issue 5

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