skip to main content
10.1145/3287324.3287435acmconferencesArticle/Chapter ViewAbstractPublication PagessigcseConference Proceedingsconference-collections
research-article
Public Access

Achieving Gender Balance through Creative Expression

Published:22 February 2019Publication History

ABSTRACT

Increasing gender balance in computing is widely recognized by academic institutions, industry, and government agencies as an imperative. This paper describes how providing opportunities for creative expression early on and throughout the four years of an undergraduate computing degree achieves this goal. Prior studies have demonstrated that opportunity for creative expression has a positive effect on recruitment and retention of women, while conversely, lack of opportunity for creative expression has a negative effect. We describe our approach, integrated into a four-course sequence combining computing and the arts, so that other institutions may consider adopting it. Results of a six-year longitudinal study show that these courses attract, retain, and graduate 46% female students, while the corresponding number in our ABET-accredited Computer Science curriculum is approximately 20%. The paper concludes with general observations and suggests directions for future action in CS curricula design.

References

  1. Bares, W.H., Manaris, B. & McCauley, R. Gender Equity in Computer Science through Computing in the Arts -- A Six-Year Longitudinal Study, Computer Science Education, 28, 3 (Sep. 2018), 191--210.Google ScholarGoogle ScholarCross RefCross Ref
  2. Barker, L. J., Garvin-Doxas, K., & Roberts, E. What can computer science learn from a fine arts approach to teaching? In Proceeding of the 36th ACM Technical Symposium on Computer Science Education (St. Louis, MO, USA - February 23 - 27, 2005), ACM, NY, 421--425. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Barker, L. J. email communication, February 28, 2018.Google ScholarGoogle Scholar
  4. Beghetto, R. A. & Kaufman, J. C. Toward a broader conception of creativity: A case for mini-c creativity. Psychology of Aesthetics, Creativity, and the Arts, 1, 2 (May 2007), 73--79.Google ScholarGoogle Scholar
  5. Beyer, S. Gender differences in the accuracy of self-evaluations of performance, Journal of Personality and Social Psychology, 59, 5 (Nov. 1990), 960--970.Google ScholarGoogle ScholarCross RefCross Ref
  6. Beyer, S. Why are women underrepresented in Computer Science? Gender differences in stereotypes, self-efficacy, values, and interests and predictors of future CS course-taking and grades, Computer Science Education, 24, 2--3 (Sep. 2014), 153--192.Google ScholarGoogle ScholarCross RefCross Ref
  7. Blickenstaff, J.C. Women and science careers: leaky pipeline or gender filter?, Gender and Education, 17, 4 (Aug. 2006), 369-386.Google ScholarGoogle Scholar
  8. Brainard, S. and Carlin, L. 1998. A Six-Year Longitudinal Study of Undergraduate Women in Engineering and Science, Journal of Engineering Education, (87)4, pp. 369--375.Google ScholarGoogle ScholarCross RefCross Ref
  9. Computing Research Association (2017). Generation CS: Computer Science Undergraduate Enrollments Surge Since 2006. http://cra.org/data/Generation-CS/Google ScholarGoogle Scholar
  10. Cooper, S. and Cunningham, S. 2010. Teaching computer science in context. ACM Inroads 1, 1 (March 2010), 5--8. Google ScholarGoogle ScholarDigital LibraryDigital Library
  11. Else-Quest, N., Mineo, C. and Higgins, A. 2013. Math and Science Attitudes and Achievement at the Intersection of Gender and Ethnicity, Psychology of Women Quarterly, (37)3, pp. 293--309.Google ScholarGoogle ScholarCross RefCross Ref
  12. Forte, A. and Guzdial, M. Computers for Communication, Not Calculation: Media As a Motivation and Context for Learning, in Proceedings of the Proceedings of the 37th Annual Hawaii International Conference on System Sciences - Track 4 - Volume 4, (Big Island HI, USA -- January 5--8, 2004) IEEE, Washington, DC, USA. Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Forte, A. and Guzdial, M. Motivation and nonmajors in computer science: identifying discrete audiences for introductory courses. IEEE Transactions on Education, 48, 2 (May 2005), 248--253. Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Garcia, D. and Barr, V. Guzdial, M. and Malan, D. 2013. Rediscovering the Passion, Beauty, Joy, and Awe: Making Computing Fun Again, Part 6, in Proceedings of the 44th ACM Technical Symposium on Computer Science Education (Denver, CO, USA -- March 6--9, 2013) ACM, NY, USA, 379--380. Google ScholarGoogle ScholarDigital LibraryDigital Library
  15. Gu, M. and Tong, X. Towards Hypotheses on Creativity in Software Development. In 5th International Conference on Product Focused Software Process Improvement (PROFES), (Kausai Science City, Japan -- June 13--15, 2005) Springer, NY, USA, 47--61.Google ScholarGoogle Scholar
  16. Guzdial, M. 2003. A Media Computation Course for Non-majors, SIGCSE Bulletin, 35, 3 (Sep. 2003), 104--108. Google ScholarGoogle ScholarDigital LibraryDigital Library
  17. Guzdial, Mark. Does Contextualized Computing Education Help?, ACM Inroads, 1,4 (Dec. 2010), 4--6. Google ScholarGoogle ScholarDigital LibraryDigital Library
  18. Guzdial, M. 2013. Exploring Hypotheses About Media Computation, in Proceedings of the 9th Annual International ACM Conference on International Computing Education Research, (La Jolla, CA, USA - August 12--14, 2013) ACM, NY, USA, 19--26. Google ScholarGoogle ScholarDigital LibraryDigital Library
  19. Guzdial, M. 2014. The most gender-balanced computing program in the USA: computational media at Georgia Tech, Computer Education Blog, September 2, 2014. https://computinged.wordpress.com/2014/09/02/the-most-gender-balanced-computing-program-in-the-usa/Google ScholarGoogle Scholar
  20. JythonMusic. http://jythonmusic.orgGoogle ScholarGoogle Scholar
  21. Katz, S., Allbritton, D., Aronis, J., Wilson, C. and Soffa, M. Gender, Achievement, and Persistence in an Undergraduate Computer Science Program, SIGMIS Database, 37, 4 (Fall 2006), 42--57. Google ScholarGoogle ScholarDigital LibraryDigital Library
  22. La Marche, Jeffrey Steven. User Interface Computation As a Contextualized Approach for Introductory Computing Instruction, in Proceedings of the 9th Annual ACM International Computing Education Research Conference (La Holla, CA, USA -- August 12--14, 2013) ACM, NY, USA, 179--180. Google ScholarGoogle ScholarDigital LibraryDigital Library
  23. Lewandowski, G., Johnson, E. and Goldweber, M. 2005. Fostering a creative interest in computer science. In Proceedings of the 36th SIGCSE technical symposium on Computer science education (St. Louis, MO, USA -- February 23--27, 2005) ACM, NY, USA, 535--539. Google ScholarGoogle ScholarDigital LibraryDigital Library
  24. McCauley, R., Manaris, B., Heise, D., Sheller, C., Jolley, J., and Zaring, A. Computing in the Arts: Curricular Innovations and Results. In Proceedings of the 48th ACM Technical Symposium on Computer Science Education (Seattle, WA -- March 8--11, 2017) ACM, NY, USA, 693--694. Google ScholarGoogle ScholarDigital LibraryDigital Library
  25. Plucker, J., Beghetto, R. A., & Dow, G. 2004. Why isn't creativity more important to educational psychologists? Potential, pitfalls, and future directions in creativity research. Educational Psychologist, 39, 2 (June 2004), 83--96.Google ScholarGoogle ScholarCross RefCross Ref
  26. Porter, L. and Simon, B. 2013. Retaining Nearly One-third More Majors with a Trio of Instructional Best Practices in CS1, in Proceedings of the 44th ACM Technical Symposium on Computer Science Education (Denver, CO -- March 6--9, 2013) ACM, NY, USA, 165--170. Google ScholarGoogle ScholarDigital LibraryDigital Library
  27. Rich, L., Perry, H. and Guzdial, M. 2004. A CS1 Course Designed to Address Interests of Women, in Proceedings of the 35th SIGCSE Technical Symposium on Computer Science Education (Norfolk, VA, USA -- March 3--7, 2004) ACM, NY, USA, 190--194. Google ScholarGoogle ScholarDigital LibraryDigital Library
  28. Riley, T. 1989. In C, Score and Performing Directions, Celestial Harmonies.Google ScholarGoogle Scholar
  29. Simon, B. and Kinnunen, P., Porter, L. and Zazkis, D. Experience Report: CS1 for Majors with Media Computation, in Proceedings of the 15th Annual Conference on Innovation and Technology in Computer Science Education (Bilkent, Ankara, Turkey -- June 26--30, 2010) ACM, NY, USA, 214--218. Google ScholarGoogle ScholarDigital LibraryDigital Library
  30. Sloan, R. and Troy, P. 2008. CS 0.5: A Better Approach to Introductory Computer Science for Majors, in Proceedings of the 39th SIGCSE Technical Symposium on Computer Science Education (Portland, OR, USA -- March 12--15, 2008) ACM, NY, USA, 271--275. Google ScholarGoogle ScholarDigital LibraryDigital Library
  31. Tew, A., Fowler, C. and Guzdial, M. 2005. Tracking an Innovation in Introductory CS Education from a Research University to a Two-year College, in Proceedings of the 36th SIGCSE Technical Symposium on Computer Science Education (St. Louis, MO, USA -- February 23--27, 2005) ACM, NY, USA, 416--420. Google ScholarGoogle ScholarDigital LibraryDigital Library
  32. Tims, J., Zweben, S., Timanovsky, Y. and Prey, J. ACM-NDC Study 2016--2017: Fifth Annual Study of Non-Doctoral-Granting Departments in Computing, ACM Inroads, 8(3), pp. 48--62, ACM, NY, USA. Google ScholarGoogle ScholarDigital LibraryDigital Library
  33. Tims, J. 2018. Achieving Gender Equity: ACM-W Can't Do It Alone. Communications of the ACM, February, 61(2), p. 5. Google ScholarGoogle ScholarDigital LibraryDigital Library
  34. Trueman, D., Cook, P., Smallwood, S. and Wang, G. 2006. "PLOrk: The Princeton laptop orchestra, year 1', in Proceedings of the International Computer Music Conference (ICMC 2006), Michigan Publishing, 443--50.Google ScholarGoogle Scholar
  35. Uludag, S., Karakus, M. and Turner, S. Implementing IT0/CS0 with Scratch, App Inventor for Android, and Lego Mindstorms, in Proceedings of the 2011 Conference on Information Technology Education (West Point, NY - October 20--22, 2011) 183--190. Google ScholarGoogle ScholarDigital LibraryDigital Library
  36. Zweben, S. and Bizot, B. 2016 Taulbee Survey: Generation CS Continues to Produce Record Undergrad Enrollment; Graduate Degree Production Rises at both Master's and Doctoral Levels, Computing Research Association, https://cra.org/crn/wp-content/uploads/sites/7/2017/05/2016-Taulbee-Survey.pdfGoogle ScholarGoogle Scholar

Index Terms

  1. Achieving Gender Balance through Creative Expression

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Conferences
      SIGCSE '19: Proceedings of the 50th ACM Technical Symposium on Computer Science Education
      February 2019
      1364 pages
      ISBN:9781450358903
      DOI:10.1145/3287324

      Copyright © 2019 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 22 February 2019

      Permissions

      Request permissions about this article.

      Request Permissions

      Check for updates

      Qualifiers

      • research-article

      Acceptance Rates

      SIGCSE '19 Paper Acceptance Rate169of526submissions,32%Overall Acceptance Rate1,595of4,542submissions,35%

      Upcoming Conference

      SIGCSE 2024

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader