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How to Train Your Dragon: the hidden what?

Published:28 July 2019Publication History

ABSTRACT

How to Train Your Dragon: The Hidden World represents the final installment of the Dragon trilogy whose releases spanned 9 years during which technology changed dramatically. The filmmakers will discuss how the third film evolved to embrace new technology, particularly Physically Based Rendering and improved simulation capabilities, while remaining true to the design principles established in the first movie. It was critical to the storytelling that the Hidden World, home of the dragons, needed to be expansive and endless despite being underground. It needed to be rooted in the naturalistic style of the franchise, yet feel alien to our human world. We will discuss the creative design challenges and technical hurdles faced in bringing this world to life. Due to the introduction of new software and pipeline, built on USD, as well as schedule challenges, the production process resembled less of our traditional linear pipeline typical of feature animation production with much more back and forth between departments working at the same time. The panelists will explore how this "controlled chaos" that characterized production of The Hidden World impacted the final film.

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  • Published in

    cover image ACM Conferences
    SIGGRAPH '19: ACM SIGGRAPH 2019 Production Sessions
    July 2019
    11 pages
    ISBN:9781450361958
    DOI:10.1145/3292423

    Copyright © 2019 Owner/Author

    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 28 July 2019

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