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For the throne: the making of 'Game of Thrones': Season 8

Published:28 July 2019Publication History

ABSTRACT

The eighth and final season of "Game of Thrones" was the most anticipated show in recent television history. The cinematic saga spanned six VFX-heavy episodes, from the spectacular Battle of Winterfell to the destruction of Red Keep, and its aftermath. In this talk, Weta Digital, Image Engine, Pixomondo, and Scanline team up to reveal the VFX they created for the climactic conclusion to "Game of Thrones," and how their collective work on the long-running series created a new standard of cinematic television that has forever changed the landscape of TV viewing. The visual effects supervisor from each facility will delve in to the creation over 3000 VFX shots across every episode, featuring dragons, large-scale environments, and epic battles. They will describe how they used cutting-edge film techniques to produce some of the most complex VFX ever seen on TV, and, in doing so, rewrote the rules of what can be accomplished on the small screen.

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  • Published in

    cover image ACM Conferences
    SIGGRAPH '19: ACM SIGGRAPH 2019 Production Sessions
    July 2019
    11 pages
    ISBN:9781450361958
    DOI:10.1145/3292423

    Copyright © 2019 Owner/Author

    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 28 July 2019

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