ABSTRACT
The experimental animated virtual reality short "a kite's tale" required cgi and hand-drawn characters to interact in a highly art-directed environment made of spectacular clouds. In this talk we'll examine the workflows developed to create the short, with particular emphasis on the integration of hand-drawn animation and performant real-time cloud rendering.
- Kim Keech, Rachel Bibb, Brian Whited, and Brett Achorn. 2017. Role of Hand-Drawn Animation in Disney's Moana.. In Proceedings of SIGGRAPH 2017 (Computer Graphics Proceedings, Annual Conference Series). ACM, ACM Press / ACM SIGGRAPH, 5--6. Google Scholar
Digital Library
- Peter Kutz, Ralf Habel, Yining Karl Li, and Jan Novak. 2017. Spectral and Decomposition Tracking for Rendering Heterogeneous Volumes. ACM Transactions on Graphics 36, 4(jul 2017). Google Scholar
Digital Library
Index Terms
2D animation in the VR clouds: the making of disney's "a kite's tale"
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