ABSTRACT
In Toy Story 4, audiences rediscover BoPeep, who returns after nearly 20 years away from the big screen. In adapting her design, we considered not only the cultural context of reviving one of our industry's first female characters, informing our story and design, but also the technology now available, which drove explorations in shading and simulation, among other areas. Our talk describes BoPeep's journey through production: from initial research into decades-old reference and visualization, to the modern results and strides we've taken across both creative and technical specialties.
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