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Practical dynamic lighting for large-scale game environments

Published:28 July 2019Publication History

ABSTRACT

Dynamic lighting techniques are vital in giving artists rapid feedback and reducing iteration time. In this technical postmortem, we will talk about dynamic lighting techniques for large-scale game environments that reflect changes in the time of day and include many dynamic lights. Moreover, a unified atmospheric scattering technique with clouds will also be discussed.

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References

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  1. Practical dynamic lighting for large-scale game environments

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    • Published in

      cover image ACM Conferences
      SIGGRAPH '19: ACM SIGGRAPH 2019 Talks
      July 2019
      143 pages
      ISBN:9781450363174
      DOI:10.1145/3306307

      Copyright © 2019 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 28 July 2019

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