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A look into five years of locomotion in virtual reality

Published:28 July 2019Publication History

ABSTRACT

Survios, a virtual reality (VR) game developer dedicated to building active, immersive experiences that push the limits of VR innovation, developed a range of proprietary locomotion systems in VR to solve for simulator sickness and immersive gameplay.

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  1. A look into five years of locomotion in virtual reality

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    • Published in

      cover image ACM Conferences
      SIGGRAPH '19: ACM SIGGRAPH 2019 Talks
      July 2019
      143 pages
      ISBN:9781450363174
      DOI:10.1145/3306307

      Copyright © 2019 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 28 July 2019

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