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The Effects of Adaptive Synchronization on Performance and Experience in Gameplay

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Published:03 June 2019Publication History
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Abstract

Adaptive synchronization (Async) is a recent display technology that lowers frame time mean and variation by altering communication between display and GPU. While conventional graphics systems introduce delay to match irregular GPU frame rates to regular display refresh rates, Async systems instead match display refresh rates to to irregular frame rates. Both NVIDIA and AMD claim that Async displays improve experience for enthusiast gamers. In a first, controlled examination of these claims with non-professionals playing a popular first-person shooter, we find that Async improves gaming performance, can improve experience, and has intriguing relationships to game familiarity and years of gameplay.

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          cover image Proceedings of the ACM on Computer Graphics and Interactive Techniques
          Proceedings of the ACM on Computer Graphics and Interactive Techniques  Volume 2, Issue 1
          May 2019
          132 pages
          EISSN:2577-6193
          DOI:10.1145/3339245
          Issue’s Table of Contents

          Copyright © 2019 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 3 June 2019
          Published in pacmcgit Volume 2, Issue 1

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