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From A-Pose to AR-Pose: Animating Characters in Mobile AR

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Published:06 August 2021Publication History

ABSTRACT

We present AR-Pose, a mobile AR app to generate keyframe-based animations of rigged humanoid characters. The smartphone’s positional and rotational degrees of freedom are used for two purposes: (i) as a 3D cursor to interact with inverse kinematic (IK) controllers placed on or near the character’s joints; and (ii) as a virtual camera that enables users to freely move around the character. Through the touch screen, users can activate/deactivate actions such as selecting an IK controller or pressing animation control buttons placed in a hovering 3D panel. By systematically re-positioning and saving the positions of the IK controllers, different poses can be achieved and, therefore, used to generate a 3D animation.

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References

  1. Gokcen Cimen, Christoph Maurhofer, Bob Sumner, and Martin Guay. 2018. Ar poser: Automatically augmenting mobile pictures with digital avatars imitating poses. In 12th International Conference on Computer Graphics, Visualization, Computer Vision and Image Processing.Google ScholarGoogle Scholar
  2. Ye Pan and Kenny Mitchell. 2020. PoseMMR: a collaborative mixed reality authoring tool for character animation. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 759–760.Google ScholarGoogle ScholarCross RefCross Ref
  3. Benjamin Walther-Franks, Florian Biermann, Nikolaas Steenbergen, and Rainer Malaka. 2012. The animation loop station: near real-time animation production. In International Conference on Entertainment Computing. Springer, 469–472.Google ScholarGoogle ScholarDigital LibraryDigital Library

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    • Published in

      cover image ACM Conferences
      SIGGRAPH '21: ACM SIGGRAPH 2021 Appy Hour
      August 2021
      18 pages
      ISBN:9781450383585
      DOI:10.1145/3450415

      Copyright © 2021 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 6 August 2021

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      • abstract
      • Research
      • Refereed limited

      Acceptance Rates

      Overall Acceptance Rate1,822of8,601submissions,21%

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