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abstract

Interactive Illustrations on HTML5 Canvas: A Creative Introduction to Computer Programming

Published:11 August 2021Publication History

ABSTRACT

In the first assignment of a class entitled “Creative Coding”, students are asked to convert a pre-existing 2D illustration into an interactive digital interpretation, as an introduction to the general elements of coding and computer graphics in 2D environments. The majority of students taking this class have never coded in their lives, turning this assignment into an ideal introduction to principles of computer programming. Javascript, a very accessible and forgiving scripting language, is used to study the visual properties of real time graphic development on the HTML5 Canvas Object on any capable browser. Using a basic coding shell and any text editor, students learn about variables, coordinates, elemental shapes, quadratic and Bézier curves, RGB color definitions, linear and radial gradients, random elements, etc., in a new approach to drawing through code, that questions and challenges traditional analog illustration paradigms.

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    • Published in

      cover image ACM Conferences
      SIGGRAPH '21: ACM SIGGRAPH 2021 Educators Forum
      August 2021
      265 pages
      ISBN:9781450383639
      DOI:10.1145/3450549

      Copyright © 2021 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 11 August 2021

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