ABSTRACT
This work presents a real-time method to create a procedural drawing animation given a simple image and a set of parameters. The resulting animation, based on a GPU particle simulation, respects the input image structure and dynamic to draw and move brushes. Our work could be helpful for both creating live drawing animation and, more generally, to create a stylized image reproduction. The set of parameters allows the user to achieve a wide range of artistic styles.
Supplemental Material
Available for Download
- A. Akl, C. Yaacoub, M. Donias, J. Da Costa and C. Germain, “Structure tensor based synthesis of directional textures for virtual material design,’’ 2014 IEEE International Conference on Image Processing (ICIP), Paris, France, 2014, pp. 4867-4871, doi: 10.1109/ICIP.2014.7025986.Google Scholar
Cross Ref
- David Vanderhaeghe, John Collomosse. Stroke Based Painterly Rendering. Paul Rosin; John Collomosse. Image and Video-Based Artistic Stylisation, 42, Springer, London, pp.3-21, 2012, Computational Imaging and Vision, 978-1-4471-4518-9. (10.1007/978-1-4471-4519-6_1). (hal-01342483)Google Scholar
Index Terms
Procedural real time live drawing animation
Recommendations
The present and future of real-time graphics in film
SIGGRAPH '18: ACM SIGGRAPH 2018 PanelsThe movie frames we see when watching films today are typically generated using an offline renderer, which could take multiple hours per frame to produce. This time-consuming process makes previewing content difficult, so creators have worked around ...
A multi-resolution technique for real-time animation of large crowds
ISCIS'06: Proceedings of the 21st international conference on Computer and Information SciencesThis paper proposes a multi-resolution technique for real-time animation of large crowds, which is useful for massively multi-player online games. Skinning is used to animate non-player characters (NPCs) at close proximity as well as player characters, ...
Rigging the Rigging: An Animation Friendly Rope System for The Sea Beast
DigiPro '22: The Digital Production SymposiumThis talk presents an animation friendly, procedural solution for animating ropes in the movie The Sea Beast. With over 5000 ropes on our hero tall ship, we embarked on development of a better rope solution for our animators. The resulting rope rig ...




Comments