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WhiteStone: A Tangible interactive device for revitalizing Qiang language and culture

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Published:06 August 2021Publication History

ABSTRACT

The Qiang is an ancient minority in western China. However, the number of people who can speak the Qiang language is decreasing due to a lack of written text. Although the protection of intangible cultural heritage has been widely discussed, there is still a dearth of interactive design for the Qiang people’s language and culture. This research aims to determine the efficacy of tangible interactive games to encourage Qiang people’s interest in learning the Qiang language and increase their cultural awareness. To better understand the current state and challenges of Qiang language and culture, we conducted a three-day field investigation in the Qiang villages. Based on the field study’s key findings, we created ”WhiteStone,” a tangible interactive projection device based on the heroic epic of Qiang. This poster examines the design opportunities for tangible interactive games to revitalize the Qiang language and culture.

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References

  1. Mohammed Bedjaoui. 2004. The Convention for the Safeguarding of the Intangible Cultural Heritage: the legal framework and universally recognized principles. Museum international 56, 1-2 (2004), 150–155.Google ScholarGoogle ScholarCross RefCross Ref
  2. Mengting Wang Fangfang He, Chao Deng and Qin Wu. 2018. The establishment and system design of the corpus based on Qiang language. Industrial Design Research (Sixth Series)(2018).Google ScholarGoogle Scholar
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  4. Graham Thurgood and Randy J LaPolla. 2016. The sino-tibetan languages. Taylor & Francis.Google ScholarGoogle Scholar

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  • Published in

    cover image ACM Conferences
    SIGGRAPH '21: ACM SIGGRAPH 2021 Posters
    August 2021
    90 pages
    ISBN:9781450383714
    DOI:10.1145/3450618

    Copyright © 2021 Owner/Author

    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 6 August 2021

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