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Bowing-Net: Motion Generation for String Instruments Based on Bowing Information

Published:06 August 2021Publication History

ABSTRACT

This paper presents a deep learning based method that generates body motion for string instrument performance from raw audio. In contrast to prior methods which aim to predict joint position from audio, we first estimate information that dictates the bowing dynamics, such as the bow direction and the played string. The final body motion is then determined from this information following a conversion rule. By adopting the bowing information as the target domain, not only is learning the mapping more feasible, but also the produced results have bowing dynamics that are consistent with the given audio. We confirmed that our results are superior to existing methods through extensive experiments.

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References

  1. Hsuan-Kai Kao and Li Su. 2020. Temporally Guided Music-to-Body-Movement Generation. In Proceedings of the 28th ACM International Conference on Multimedia. 147–155.Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Nozomi Kugimoto, Rui Miyazono, Kosuke Omori, Takeshi Fujimura, Shinichi Furuya, Haruhiro Katayose, Hiroyoshi Miwa, and Noriko Nagata. 2009. CG animation for piano performance. In SIGGRAPH’09: Posters.Google ScholarGoogle Scholar
  3. Eli Shlizerman, Lucio Dery, Hayden Schoen, and Ira Kemelmacher-Shlizerman. 2018. Audio to body dynamics. In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition. 7574–7583.Google ScholarGoogle ScholarCross RefCross Ref

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    • Published in

      cover image ACM Conferences
      SIGGRAPH '21: ACM SIGGRAPH 2021 Posters
      August 2021
      90 pages
      ISBN:9781450383714
      DOI:10.1145/3450618

      Copyright © 2021 Owner/Author

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 6 August 2021

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      Overall Acceptance Rate1,822of8,601submissions,21%
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