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Persona: Real-Time Neural 3D Face Reconstruction for Visual Effects on Mobile Devices

Published:06 August 2021Publication History

ABSTRACT

We present Persona, a real-time human face-oriented visual effect solution on mobile devices. Persona consists of a 3D face tracker with multi-scale reconstruction models for different-level of mobile devices and a visual effect authoring tool. Our face tracker is able to reliably predict a sequence of facial and illumination parameters from a monocular video in real-time. Those parameters can then be used to develop many interesting applications. We demonstrate that our method outperforms existing state-of-the-art work about 3D face reconstruction on mobile devices and showcase results generated by our tool.

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References

  1. Yu Deng, Jiaolong Yang, Sicheng Xu, Dong Chen, Yunde Jia, and Xin Tong. 2019. Accurate 3D Face Reconstruction With Weakly-Supervised Learning: From Single Image to Image Set. In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR) Workshops.Google ScholarGoogle ScholarCross RefCross Ref
  2. Ivan Grishchenko, Artsiom Ablavatski, Yury Kartynnik, Karthik Raveendran, and Matthias Grundmann. 2020. Attention Mesh: High-fidelity Face Mesh Prediction in Real-time. arxiv:2006.10962 [cs.CV]Google ScholarGoogle Scholar
  3. Hao Li, Thibaut Weise, and Mark Pauly. 2010. Example-Based Facial Rigging. ACM Transactions on Graphics (Proceedings SIGGRAPH 2010) 29, 3 (July 2010).Google ScholarGoogle Scholar

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    • Published in

      cover image ACM Conferences
      SIGGRAPH '21: ACM SIGGRAPH 2021 Talks
      July 2021
      116 pages
      ISBN:9781450383738
      DOI:10.1145/3450623

      Copyright © 2021 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 6 August 2021

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      Overall Acceptance Rate1,822of8,601submissions,21%
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