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Lessons Learned and Improvements when Building Screen-Space Samplers with Blue-Noise Error Distribution

Published:06 August 2021Publication History

ABSTRACT

Recent work has shown that the error of Monte-Carlo rendering is visually more acceptable when distributed as blue-noise in screen-space. Despite recent efforts, building a screen-space sampler is still an open problem. In this talk, we present the lessons we learned while improving our previous screen-space sampler. Specifically: we advocate for a new criterion to assess the quality of such samplers; we introduce a new screen-space sampler based on rank-1 lattices; we provide a parallel optimization method that is compatible with a GPU implementation and that achieves better quality; we detail the pitfalls of using such samplers in renderers and how to cope with many dimensions; and we provide empirical proofs of the versatility of the optimization process.

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References

  1. Abdalla GM Ahmed and Peter Wonka. 2020. Screen-space blue-noise diffusion of Monte Carlo sampling error via hierarchical ordering of pixels. ACM Transactions on Graphics (TOG) 39, 6 (2020), 1–15.Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Vassillen Chizhov, Iliyan Georgiev, Karol Myszkowski, and Gurprit Singh. 2020. Perceptual error optimization for Monte Carlo rendering. arXiv preprint arXiv:2012.02344(2020).Google ScholarGoogle Scholar
  3. Iliyan Georgiev and Marcos Fajardo. 2016. Blue-noise dithered sampling. In ACM SIGGRAPH 2016 Talks. ACM, 35.Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Eric Heitz, Laurent Belcour, Victor Ostromoukhov, David Coeurjolly, and Jean-Claude Iehl. 2019. A low-discrepancy sampler that distributes Monte Carlo errors as a blue noise in screen space. In ACM SIGGRAPH 2019 Talks. 1–2.Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Fred J Hickernell, Peter Kritzer, Frances Y Kuo, and Dirk Nuyens. 2012. Weighted compound integration rules with higher order convergence for all N. Numerical Algorithms 59, 2 (2012), 161–183.Google ScholarGoogle ScholarDigital LibraryDigital Library

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    • Published in

      cover image ACM Conferences
      SIGGRAPH '21: ACM SIGGRAPH 2021 Talks
      July 2021
      116 pages
      ISBN:9781450383738
      DOI:10.1145/3450623

      Copyright © 2021 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 6 August 2021

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      Qualifiers

      • invited-talk
      • Research
      • Refereed limited

      Acceptance Rates

      Overall Acceptance Rate1,822of8,601submissions,21%

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