ABSTRACT
This talk presents the features and history of DreamWorks’ Wig system, which has been used over the past twenty years on 28 animated feature films and over 2,000 hair setups and growing. The principal philosophy of the system since its inception has been to place control over simulations into the hands of animators. Over time, the system and its related tools have been updated to meet the challenges of evolving technologies and respond to animator needs. With its production proven history, and flexible architecture, the system continues to adapt to recent hair-heavy productions.
Index Terms
Wig: The Hair Story From Shrek 2 to The Croods: A New Age
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