ABSTRACT
We present a fast and flexible technique for creating Pyro simulations directly from and coupled with FLIP simulations for fuel. A typical Pyro simulation involves numerous ways to generate fuel but mostly as an input exclusively into the Pyro simulation not as a coupled partner into the simulation. None of the characteristics of the fuel and specifically the reaction of the fuel consumption is considered in a traditional Pyro simulation. We strived to create this relationship in a coupled simulation. This introduced shared fuel, divergence, and velocity data. All this sharing creates a more realistic simulation with little artificial initial velocity.
Supplemental Material
- Gerardo Aguilera and John Johansson. 2019. Avengers: Endgame, a New Approach for Combustion Simulations. In ACM SIGGRAPH 2019 Talks (Los Angeles, California) (SIGGRAPH ’19). Association for Computing Machinery, New York, NY, USA, Article 39, 2 pages. https://doi.org/10.1145/3306307.3328203Google Scholar
Digital Library
- Michael B. Nielsen, Konstantinos Stamatelos, Morten Bojsen-Hansen, and Robert Bridson. 2019. Physics-Based Combustion Simulation in Bifrost. In ACM SIGGRAPH 2019 Talks (Los Angeles, California) (SIGGRAPH ’19). Association for Computing Machinery, New York, NY, USA, Article 40, 2 pages. https://doi.org/10.1145/3306307.3328149Google Scholar
Index Terms
FLIP Fluids as a Bi-directional Fuel Source in a Volumetric Fluid Simulation
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