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Joji - 777 : Animated Multi-Character Paintings with a Single Performer: A novel approach to realtime motion capture and choreography

Published:06 August 2021Publication History

ABSTRACT

Tableau paintings, described as “living pictures” often take the form of a painting or photograph in which characters are arranged for picturesque or dramatic effect. These paintings and photographs are inherently defined by the motion of a character, but have traditionally been presented as static two dimensional images. What would it feel like to create a tableau painting that is not static, and is inherently three dimensional? This talk will center around an analysis of the creative and technical work-flows used during the production of Joji - 777, in which a small crew created an animated video where each scene was composed with intention of depicting a moving, 3D tableau painting. The technical complexities of achieving the desired result were amplified due to COVID lockdown restrictions, which at the time of production ruled out the ability to motion capture multiple per-formers at once. Using real time game engine technology in conjunction with skeletal retargeting in post production, a novel approach was developed to allow a single performer to play multiple characters simultaneously.

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      • Published in

        cover image ACM Conferences
        SIGGRAPH '21: ACM SIGGRAPH 2021 Talks
        July 2021
        116 pages
        ISBN:9781450383738
        DOI:10.1145/3450623

        Copyright © 2021 Owner/Author

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        Publisher

        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 6 August 2021

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        • invited-talk
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        • Refereed limited

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        Overall Acceptance Rate1,822of8,601submissions,21%
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