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Inclusive Character Creator: A Showcase of Inclusive Design Principles for 3D Character Creators

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Published:25 July 2022Publication History

ABSTRACT

Inclusive Character Creator is a speculative design research project that seeks to address some of the long-standing issues of sexism, racism, ableism, and sizeism prevalent in most 3D character creators in interactive media. This project focuses on stylized and expressive features rather than hyperrealism. It seeks to redefine what it means to start a character from a “default body,” a definition that usually results in creating a biased system that relies on media norms. A version 1.0 has been built, encapsulating fundamental principles resulting from research.

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References

  1. Campo Santo. 2018. Zora's Hair. Campo Santo Development Blog. https://blog.camposanto.com/post/171638832704/zora-is-one-of-the-two-main-characters-in-ourGoogle ScholarGoogle Scholar
  2. Geena Davis Institute on Gender in Media. 2021. The Double-Edged Sword of Online Gaming: An Analysis of Masculinity in Video Games and the Gaming Community. See Jane. https://seejane.org/research-informs-empowers/double-edged-sword-of-online-gaming/Google ScholarGoogle Scholar
  3. Kiki Olofsson and Kristin Adolfsson. 2017. Crush the Norm: Diversity Rules (At King). Game Developers Conference 2017. https://www.youtube.com/watch?v=HmZZAHDqdfEGoogle ScholarGoogle Scholar
  4. Andre Walker. 2022. Hair Typing System. Andre Walker Hair. https://andrewalkerhair.com/Google ScholarGoogle Scholar

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  • Published in

    cover image ACM Conferences
    SIGGRAPH '22: ACM SIGGRAPH 2022 Posters
    July 2022
    132 pages
    ISBN:9781450393614
    DOI:10.1145/3532719

    Copyright © 2022 Owner/Author

    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 25 July 2022

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    Qualifiers

    • poster
    • Research
    • Refereed limited

    Acceptance Rates

    Overall Acceptance Rate1,822of8,601submissions,21%

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