
Recommendations
An art-directed wrinkle system for CG character clothing and skin
We present a kinematic system for creating art-directed clothing and skin wrinkles on CG characters used in the production of computer-animated feature films. This system employs a curve-based method for generating wrinkles on reference poses, which are ...
Driving motion control by motion capture using CG
SIGGRAPH '07: ACM SIGGRAPH 2007 sketchesIn creating the Pepsi "Dance Tron" commercial (accepted to the 2007 SIGGRAPH Computer Animation Festival), Method Studios combined motion capture with motion control in a novel manner. Following a pre-shoot motion capture session with breakdancers, we ...
Advanced use cases for animation rigging in unity
SIGGRAPH '19: ACM SIGGRAPH 2019 StudioThe Animation Rigging package for Unity enables users to setup rigs to procedurally control skeletal animations as a post-process. Attendees of this Studio Workshop will get hands-on experience working with this system in step-by-step tutorials. We will ...




Comments