ABSTRACT
Designing articulated objects is challenging because, unlike with static objects, it requires complex decisions regarding the form, parts, rig, poses, and motion. We showcase a novel 3D sketching system for authoring concepts of articulated objects during the early stages of design, when such decisions are made. Designers can easily learn and use our system to produce compelling concepts rapidly, demonstrating that 3D sketching can bridge the gap between 2D sketching and 3D modeling, and be extended to designing articulated objects in films, animations, games, and products.
- Joon Hyub Lee, Hanbit Kim, and Seok-Hyung Bae. 2022. Rapid design of articulated objects. ACM Trans. Graph. 41, 4, Article 89 (Jul 2022), 8 pages. https://doi.org/10.1145/3528223.3530092Google Scholar
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